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Author Topic: Able to see out-of-sight monsters with the look command  (Read 1879 times)

ContraDuck

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Able to see out-of-sight monsters with the look command
« on: December 19, 2009, 21:32 »

Searched for this and scanned some pages back, I don't think this has been reported before.

Step 1. Hit 'l' to enter LookMode (note that this also works in 'f'ire mode).

Step 2. Move cursor to 'out of vision' location.



Step 3: Hit 'm' for more info. If there's a monster on that square you get this:



e: Sorry, forgot to mention, doomrl-win-099 on Win7. Incomplete bug reports are the bane of my workdays, I should know better than to make one myself.
« Last Edit: December 19, 2009, 22:15 by ContraDuck »
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Kornel Kisielewicz

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Re: Able to see out-of-sight monsters with the look command
« Reply #1 on: December 20, 2009, 00:19 »

Now this one's really interesting :). Malek or Tavana, post it to the tracker.

Thank you!
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Kornel Kisielewicz

MaiZure

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Re: Able to see out-of-sight monsters with the look command
« Reply #2 on: December 20, 2009, 07:50 »

One of the best 'first posts' I've seen in a while :)
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Tavana

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Re: Able to see out-of-sight monsters with the look command
« Reply #3 on: December 20, 2009, 14:21 »

Posted.
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Malek Deneith

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Re: Able to see out-of-sight monsters with the look command
« Reply #4 on: December 20, 2009, 14:26 »

Thanks Tav. I'll try to catchup on bugtracking once christmas kick in - right now I'm suffering from low amounts of free time and will.
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