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Author Topic: [M|Standard|88%|YASD] Almost there....  (Read 2419 times)

pndrev

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[M|Standard|88%|YASD] Almost there....
« on: December 22, 2009, 12:07 »

Note: I completely reset my count with 0.9.9, there were many more attempts before that version. ;)


--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Magic, level 8 Former Human Private FC, killed by a baron of hell
 on level 19 of the Phobos base.
 He survived 68626 turns and scored 44385 points.
 He played for 1 hour, 10 minutes and 22 seconds.
 He didn't like it too rough.

 He killed 323 out of 364 hellspawn. (88%)


-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #....=..................|..................................
  #.....=.................................}........#####+####
  #..##==##########.........................0......#.........
  #..#=..=........#...#######...0..................#.........
  #..#.=..........#...#.....#................i.....#.....}...
  #..#............#...#.....#..#######.............#.........
  #..############+#...#.....#..#.....#.....M.......#.0.......
  #...........[.......#.....#..#.....#.^.......h...##########
  #.=.#####..0........#.....#..#.....#.....i...........h...hh
  #====...=...........#;0......+....0#.................h.h...
  #===#.====.=.=......#............###...."...####+#########.
  #===/.==#...===.....#^...R....B..%.i........#............#.
  #..=#.=.#....==....===##/#........===.......#............=.
  #..==.=.#...==....=====..........=====......#...|.......=#^
  #...##=##....=....=====....=.=...=====...}..#############==
  #.................==.==...====...=====.....h........h....==
  #...................==.X...====...===......................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -11/50   Experience 23144/8
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Whizkid          (Level 1)
    Triggerhappy     (Level 1)
    Ammochain        (Level 1)

  Fin->Fin->Jug->SoB->SoB->WK->TH->MAc->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   BFG 9000 (10d8) [100/100]
    [c] [ Boots      ]   protective boots [2/2] (89%)
    [d] [ Prepared   ]   modified plasma rifle (1d7)x8 [40/40] (A1F1)

-- Inventory -------------------------------------------------

    [a] modified rocket launcher (6d6) [1/1] (B1)
    [b] Jackhammer (8d3)x3 [6/9]
    [c] green armor [1/1] (76%)
    [d] shotgun shell (x40)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] rocket (x10)
    [h] rocket (x10)
    [i] power cell (x20)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] phase device
    [m] agility mod pack
    [n] plasteel boots [4/4] (100%)

-- Kills -----------------------------------------------------

    69 former humans
    46 former sergeants
    8 former captains
    57 imps
    58 demons
    30 lost souls
    24 cacodemons
    3 barons of hell
    15 hell knights
    6 arachnotrons
    5 former commandos
    1 pain elemental
    1 mancubus

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 9 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 10 he found the Assault Shotgun!
  On level 10 he found Hell's Armory.
  On level 10 he found the Jackhammer!
  On level 11 he found the Firestorm Weapon Pack!
  On level 12 he ventured into the Halls of Carnage.
  On level 19 he finally was killed by a baron of hell.

-- Messages --------------------------------------------------

 Boom! The revenant fires! You are hit!
 The baron of hell fires! You are hit!
 Fire -- Choose target...
 
 You don't have a chainsaw!
 You prepare the BFG 9000 instantly!
 Fire -- Choose target...
   The missile hits the baron of hell. The barrel explodes! The barrel
 explodes! You hear the scream of a freed soul! You hear an explosion!
 The baron of hell fires! You are hit! Your blue armor is damaged!
 Fire -- Choose target...
   You don't have enough ammo to fire the BFG 9000! The baron of hell fires!
 You are hit! Your blue armor is damaged! The revenant fires!
 You reload the BFG 9000 with power cell. The baron of hell fires! You are
 hit! Your blue armor is completely destroyed! The revenant fires!

-- General ---------------------------------------------------

 Before him 3 brave souls have ventured into Phobos:
 3 of those were killed.

--------------------------------------------------------------

This is the closest I have ever been to winning. Reaching Phobos Hell levels is still pretty exciting for me, and seeing the number creep ever closer to 25 was ... tense.

A few close calls, especially with Arachnotrons in Hells Armory, but nothing a Phase Device couldn't rescue. And I found the Jackhammer there as well, so it was well worth it. The really stupid part happened on level 18. I already found the exit (same room as entrance), but decided to go exploring... Open up a room and half a dozen Cacodemons with a support group of Commandos jump in my face. The Jackhammer cleared them out, but the damage was done - to health and armour.

The Baron in concert with a Revenant on 19 was just the icing of the cake. Not even the almighty BFG could save me. I guess I could have tried phasing, but looking at the post-mortem map there wasn't much empty, friendly space to phase to. And without medkits it would've been just a delay until I faced those two again.

So, time for some cool-down and then on, to storm hell once more!
« Last Edit: December 22, 2009, 15:36 by Kornel Kisielewicz »
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mikee

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Re: [M|Standard|88%|YASD] Almost there....
« Reply #1 on: December 22, 2009, 20:44 »

I guess I could have tried phasing, but looking at the post-mortem map there wasn't much empty, friendly space to phase to.

Actually, I would've phased.  Your location in this mortem is, tactically, the worst place on the map.  Also, it seems there was a bug.  When you failed to fire the BFG because of no ammo it gave them a turn to hit you...?
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Arch-Vile General (0.9.9.4)
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pndrev

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Re: [M|Standard|88%|YASD] Almost there....
« Reply #2 on: December 23, 2009, 02:57 »

The mortem tags work now, nice.

Yes, I noticed that too. Problem is, I knew nothing of the map - I started in the lower left and the Baron and Revenant were the first enemies I encountered. So chances were that wherever I ended up, there would've been more enemies.

Anyway, lessons learned:
- When you screwed up the 100% anyway, no need to go exploring unless there is an unique on the level.
- The Jackhammer rocks. Assault shotgun isn't too bad either.
- Upgraded Plasmarifle with Ammochain is fun.
- Arachnotrons are way more deadly than in the original.
- When facing certain death, any phase destination is preferable, as long as it's somewhere else.
- Make sure that BFG is loaded!
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