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Author Topic: [H|AoH|92%|YAVP] Chekhov's boots  (Read 2275 times)

Midnight

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[H|AoH|92%|YAVP] Chekhov's boots
« on: January 02, 2010, 03:56 »

--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Blazer11, level 7 Hell Baron 1st Lieutenant, defeated the Cyberdemon
 on level 12 of the Phobos base.
 He survived 64218 turns and scored 59066 points.
 He played for 1 hour, 12 minutes and 50 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 304 out of 328 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Haste!


-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Runner Silver Badge

-- Graveyard -------------------------------------------------

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  #.......###..........###......................#.........#..
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 36/50   Experience 17126/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Hellrunner       (Level 2)
    Son of a gun     (Level 2)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified pistol (2d4) [8/8] (B1)
    [c] [ Boots      ]   modified protective boots [2/2] (56%) (A)
    [d] [ Prepared   ]   modified pistol (2d4) [6/6] (T1)

-- Inventory -------------------------------------------------

    [a] double shotgun (8d3)x3 [0/2]
    [b] combat shotgun (7d3) [5/5]
    [c] rocket launcher (6d6) [1/1]
    [d] BFG 9000 (10d8) [100/100]
    [e] red armor [4/4] (100%)
    [f] modified red armor [4/4] (70%) (B)
    [g] 10mm ammo (x65)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] shotgun shell (x26)
    [l] rocket (x10)
    [m] rocket (x10)

-- Kills -----------------------------------------------------

    30 former humans
    54 former sergeants
    12 former captains
    57 imps
    13 demons
    84 lost souls
    23 cacodemons
    8 barons of hell
    1 Cyberdemon
    7 hell knights
    3 arachnotrons
    4 former commandos
    4 pain elementals
    1 arch-vile
    2 mancubi
    1 revenant

-- History ---------------------------------------------------

  On level 3 he stormed the Chained Court.
  On level 7 he ventured into the Halls of Carnage.
  Then at last he found Phobos Arena!
  On level 12 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

   The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 You dualreload your guns!
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 Cyberdemon dies. You feel relatively safe now. Congratulations!

-- General ---------------------------------------------------

 Before him 154 brave souls have ventured into Phobos:
 128 of those were killed.
 2 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 13 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 10 souls claim to have killed him...
 9 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

This run began as a complete disaster: by level 3 a was at about 20% HP and out of medpacks. But I decided to carry on and see how deep I could venture. Turned out to be the right decision: my condition stabilized almost immediately afterwards (due to some lucky globes placement) and I confidently marched on towards the Phobos arena, having to run only from the level 11.

So, I arrived to the Phobos arena in a good shape: 5 large meds, 5 stacks of ammo for my pistols, 3 armors, and, most importantly, Dodge master trait. Cybie's supposed to be a pushover with this setup, right?

Apparently not. Halfway through the fight, he surprised me by not reloading his rocket launcher and instead making a beeline for me into melle range. Apparently, Cybie can now run out of rockets. I was not prepared for such a turn of events and lost all my meds trying to outrun him. In the end, the only way to defeat him was to remove my armour - this gave my the speed edge I needed. Without my boots, which I modded all the way back at levels 5-7 (can't remember which one), I would probably lose this run. 
Logged
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