DRL > Discussion
Tips
Chris:
Fire a couple of shotgun shells into areas you haven't explored yet. If there are enemies in range you can hit them, usefull both because of the damage you do and because you can tell whats out there via the sounds. You can use any weapon with this really, but the shotgun is most usefull because it spreads out.
With a shotgun, because it spreads out, you can sometimes hit creatures that normally would be protected by a wall if you were to use something like the chaingun.
If you know or suspect that there are creatures close to the other side of a wall, push a couple of barrels next to it and then blow them up from a distance away. Even if you don't get them all you can still stand aways away and shoot offscreen to try to get them.
Satatik:
Wow nice tips there.
ENEMY TIPS:
Zombies: Kill from a distance to avoid shotgun fire and these guys are simple to take out. Dont worry to much about them, stay away from doors if these guys are near and lure them out because shotty upclose to the face isnt realy a good thing.
Pinky demons: Keep moving and keep your distance, use shotty to kill and slow them down from ever reaching you with knockback. Simple.
Imps: These suck untill about level 6 when you start to get better levels and also better equipment. Try to stay close with the shotgun so they wont shoot thier fireballs but will try to charge you. 1 shot this close will ususaly take them out. You must hug walls and keep your fronts of battle close and in controlled directions, having to watch for enemies to the north and behind greatly helps. So hug walls to eliminate 1 direction of battle and make things easier. This is how you sneak up on imps so you can shotty them up close. Your second option is to stay far away and attempt to dodge thier fireballs, or take them out before they fireball you. Either way its generaly going to hurt you a bit. So try to use the first method, its harder but saves your behind alot better if you do it right.
Lost souls: no problem for a combat shotty. They usualy come in swarms and can close in on you FAST, they sort of charge like in the original doom. Shoot them and they tend to stop right in front of you or close from the knockback and dont hit you. 1-2 hits take them out. just walk backwards to load a shell, shoot and walk away again to put more space between you and them.
I don't know how to kill the tougher enemies they seem to hard. Ive only killed 4 hell knights before, and i almost died each time. maybe somone could help me there?
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General tactics and logic.
1. Bottlenecks- stand 1 tile to the left of a door that is opened or locked for instance and make sure you cant see to the other side. Wait or fire off a few shots and wait a few turns. let them come through 1 by 1, it makes things 100000x easier for you when only 1 can hit you at a time. Same with corners stay by them and let them turn around it 1-2 at a time.
2. Stay away from containers when near enemies with explosive attacks or spray attacks, or you are using a shotgun. You will die quickly.
3. close all doors in rooms you know are clear so if they open again you know somone is there. This is of course optional and depending on how dangerous things currently are.
4. Don't hoard ammo, it makes you waste time, and i think it might slow you down somehow, I kinda noticed it a little. And theres almost always enough ammo for you to not grab all of the ammo lying around everywhere.
5. Use the weapon selection hotkeys. 1-9 selects weapons like in the original doom. Use them for quick access.
6. Too many monsters in the next room? Fire and hide behind a wall then wait. But dont let some monster flank you from behind, it will force you to move, and if they destroy the wall you are near the monsters on the other side will aggro you too. Not good either way.
7. You will often fight multiple monsters, so prioitze. Is that imp at the edge of your view the most dangerous? or is that former human sergant with a shotty right next to you the most dangerous?.
8. Some people prefer weapons that allow superior mobility and spread for max hits over multiple enemies. I.E. Combat shotty. And some like weapons with superior rate of fire or dmg with long range accuracy. I.E. chaingun or double shotty. Use both for different situations. Bunch of former humans in a group near you? Use shotty to hit the middle one 2 times and they usualy all die. Use chaingun and such for single realy difficult enemies where you are generaly at long range and need to move around in open space.
Corremn:
Quoting: SatatikSo hug walls to eliminate 1 direction of battle and make things easier.
Hug wall against imps? I dont think so, perhaps you mean 2-3 sqaures away from the wall.
My only tip is keep your health up, dont wait for a heath bonus. I always die conserving health packs.
Thomas:
Here as some handy hints of my own (or possibly som1 elses, great minds think alike!)
LV2: If you plan on getting the chaingun, not the dbl shotgun (they're both almost the same anyway) then pick up 60 shells, no more, no less. Hell's arena usualy takes 30-50.
Special levels:
Hell's arena: Always go in. 90% chance of winning.
Chained court: Always go in. Easy XP anyone?
The wall: Don't be a chicken! But don't be stupid either. Go in with a RL, 20+ rockets and a tubload of HP packs.
The halls of carnage: Oftenly go in, 75-80% of games. Reasons to not go in:
1. Low ammo. You need a fair amount (unless u have a dbl shotgun)
2. No health packs. You need a few, maybe 5 max.
The armoury: I've only gone in once out of the 1 game I've seen it. So, always go in :D! Pretty good rewards.
Inventory priority:
MOST IMPORTANT
Your current gun
The first 2 stacks of your current ammo
Health packs
Armor
The BFG9K (only if it's not your current gun)
Future ammo (Unless also curennt ammo)
Future guns
The next 3-5 stacks of your current ammo
Phase devises
Spare armor
The NEXT 3-5 stacks of your current ammo
Melee weapons
Obsolete ammo (Unless also current ammo)
Obsolete guns
Any more current ammo
If you have a small health pack and replacing with a large:
1. Use the small health pack! It's not wasted that way :)
2. Is there anything more useless than the small health pack you could waste instead?
Learn the monsters, if you know how much damage you're gonna take, you know EXACTLY when to use a health pack and who to attack first!
Let the monster's kill themselves.
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. . . . h . . .
. . . . c . . .
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Walk downwards, and watch the demon die. Then take out the Former whatever it is with a strong gun! No damage, only 1 shot done.
That's it for now, my head hurts!
PotatoEngineer:
Wow, lots of good tip here. Here's a few more:
* Finagling the aim. A chaingun is capable of shooting everywhere a shotgun can; just alter the aim point manually to shoot past your target, and the spaces you shoot through will change. Tweak it enough and you'll avoid that pesky pillar. (Doesn't work perfectly at extreme ranges.)
* CatEye is your friend (until the next release, anyway). Shoot enemies who can't see you. If you get both levels, then you can see them, shoot them, and they STILL can't see you even if they random-walk in your direction. Stay just barely in viewing distance and you can even take down the Wall.
* Conserve ammo in the lower levels. Cacodemons and Arachnids never leave you interesting things, and knights and barons only occasionally give you the ammo you wanted. Don't use rockets or plasma unless you're being threatened. (In the upper levels, of course, you get everything you ever wanted. It's like Christmas for ammo!)
(Random guess on how tactics work: coward = less likely to be hit, but lower hit rate. berserk = more likely to hit or be hit.)
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