But Thomas, I might be misunderstanding something, but wouldn't that only be 20%, and even then only if you were standing in one spot firing nonstop? And even then only from a weapon that doesn't require constant reloading?
Damage per second is based off the weapon's shots per second.
0.8 is the weapon's seconds per shot. You get the reciprocal of that for shots per second. 1/0.8 is 1.25/1.
Hence the weapon does 25% more DPS, as an unmodded weapon does only 1 shot per second.
However, power uses less bullets to do that damage, and has a better first turn (As it doesn't matter how fast the weapon is if it can kill something in one turn)
So power is better for an ammo-efficient gun, or attempting to kill things in one shot. But for pure damage per second, tech mods are better.
I said tech mods were really good for ammochain runs, which is correct. Power's two advantages over it, ammo-efficiency (especially this) and killing things in one turn, don't matter a lot in a MAc run.
EDIT: Ah, this is also implying that there is only one enemy. For speed to not matter, you must kill EVERY enemy in your sight radius in one turn. Speed is therefore also more useful in an MAc run when you're fighting more than one enemy at once.