DRL > Requests For Features

Late game shotgun boost

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Fanta Hege:
..I don't see any problem with shotguns.
They are allready the most verstile weapon of choice and keep their verstility as a main weapon with MAD easily.
They are pretty much the most balanced weapon of choice by now.

Only thing that might need fixing is how the hitscan works (which is probably fixed in 9.1 allready) and MAYBE few more uniques.

thelaptop:
Cobalt: I suppose you should consider the different possible playing tactics in order to make better use of the weapons.  In my [limited] experience, shotguns can go very far, even in the late game, if one plays tactically.

UnderAPaleGreySky:

--- Quote from: Cobalt on January 08, 2010, 22:24 ---But if it was intended to be a main weapon, capable of taking the game on its own as the rapids and melees are, then shotguns should probably get a superior master trait and an alternate source of plasma damage.

--- End quote ---
I beg to differ.
No uniques, pretty much unmodded shotguns. Shotguns are fine.

ZZ:
And it's still great for non-tacktical  hack&slash style. But it's great on AoMC.

Madtrixr:
Shotguns are fine.


MAD works wonders, especially with the Uniques. If you find a Jackhammer, the game is over. Knights die, Barons die. Rev's die. Viles die. Everything dies with MAD.

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