DRL > Bug Reports

No sound/music in .9.9 Linux version

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thelaptop:
Hmmm... I think I should bookmark this for later reference.  Glad to know that it worked out fine for you.  Be sure to catch the next version of DoomRL... which is probably coming out soon!  (=

Agetian:
Glad the solution worked! :) I think it might be worth mentioning it in the readme for the Linux version of DoomRL, it's actually a quite common problem with Ubuntu and SDL, but the solution is rather difficult to find for some reason...

- Agetian

Cyber Killer:
The problem is that generally the sound setup is screwed up in the last Ubuntu release. It's even worse in case of Kubuntu (which I'm using), where you get sound only in KDE apps and in apps where you can force them to use a specific output device ;-P. I'm really waiting for a new version.

Agetian:
Well, personally I don't count on a fix too much - it's been like that since at least 9.04, and possibly even 8.10 (I can't remember exactly, but I think the problems started back in the 8.10 days) - if it hasn't been fixed in the last two or three releases, I don't think I can get my hopes up about it getting fixed in 10.04. Then again, I'd welcome the fix, really. That's one of the very few issues I have with Ubuntu, and if it gets finally fixed in 10.04, it'd be wonderful. :)

- Agetian

yns88:
Simply installing timidity worked for me, although the midi samples sound very different which can get annoying at times (there's one song that likes to play an irritating high-pitched note for about 20 seconds straight). What would I need to have it play the midi music with the same samples, or is there a way to play it in mp3?

Also, I noticed that midi playback makes the game use up half of my (admittedly not robust) atom cpu cycles, whereas it wasn't using up much at all before I installed timidity.

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