DRL > Requests For Features

Kornel must appear in the game somehow

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Tavana:
As I see it, for one, Kornel already knows he's awesome, and doesn't need to blow his own horn. He's got other people to do that for him, now. o.O

Also, the monster at the bottom of Ao100 idea, if you're going to suggest it, what's the reward? Why would a player do this? Currently a player faces Ao100 for the badges, perhaps to play Character Level 20 for a bit, for the challenge, and maybe even for the fun. If you put a big badass "I'm gonna kill you" thing at the bottom, that's cool. Just give them a REASON to kill it.

Sylph:
Sorry Madtrixr, I know you didn't say we didn't have to baby the player, I was just exaggerating. Point is, I like the idea of a 'final boss' to challenge the superhero marine at the end of an Ao100. Perhaps it could be UV only or something?

Madtrixr:

--- Quote from: Sylph on January 22, 2010, 16:05 ---Sorry Madtrixr, I know you didn't say we didn't have to baby the player, I was just exaggerating. Point is, I like the idea of a 'final boss' to challenge the superhero marine at the end of an Ao100. Perhaps it could be UV only or something?

--- End quote ---

It's cool, but don't facepalm like i'm a dumbass. That might have been what set me off.

Facepalm only if I directly suggest something stupid.

yns88:
What if you have Kornel as the "full-win" boss of Ao100? Like, if you nuke level 100 while invincible, you get a stairway to Kornel's coding room.

zchris13:
He would be all like, "LOLHAX! I KEEEL YOUUUUU." And he would shoot you with a bfg. On the first turn. Instant kill. Always."

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