DRL > Requests For Features
Kornel must appear in the game somehow
Frankosity:
--- Quote from: Thomas on January 21, 2010, 13:46 ---Aha, I saw the "last post" and guessed Frankosity would've already shot this one down.
--- End quote ---
Oh dear. Am I getting a reputation?
Madtrixr:
--- Quote from: Frankosity on January 21, 2010, 15:30 ---Oh dear. Am I getting a reputation?
--- End quote ---
It would certainly seem that way.
thelaptop:
Ah... I see what you folks are thinking. But all these are in the spirit of Doom -- wasn't the last boss a certain John Romero head-stump talking in reverse?
Actually, I was thinking about using Kornel as a final boss for Ao100, one that truly tests the mettle of a level 20 marine, as opposed to yet another vile-pack.
raekuul:
Kornel spawns Mancubi when hit, and spawns three Arch-Viles upon "death". You would be getting another pack of 'Viles.
Frankosity:
--- Quote from: Madtrixr on January 21, 2010, 17:34 ---It would certainly seem that way.
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I don't know whether to be flattered or... actually, I'm flattered whatever the reason. Har har.
--- Quote from: thelaptop on January 21, 2010, 17:44 ---Ah... I see what you folks are thinking. But all these are in the spirit of Doom -- wasn't the last boss a certain John Romero head-stump talking in reverse?
Actually, I was thinking about using Kornel as a final boss for Ao100, one that truly tests the mettle of a level 20 marine, as opposed to yet another vile-pack.
--- End quote ---
That's certainly an idea. However, by the time the player gets to level 100 they're going to be so tricked out with traits and gear that it'd need to be insanely powerful to be a genuine threat. And if it's a genuine threat, that means your Ao100 run you've just burnt four hours on may go up in smoke at the very last hurdle...
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