Oh joy-of-joys VBA has a sound recorder... The only problem is the music... so far I remembered a "silent spot" at the beggining of "Circle of the Moon" and managed to record 2 whip sounds and 2 jump sounds but thats mostly it... on the other hand if there is someone here capable of removing background music etc. from the wav files I could provide series of GBA-castlevania sounds - from whips strikes, to "getting hit", to monster sounds etc. we only need either a way of removing the music from recorded files or find places in those gemes where music doesn't play.
[EDIT] Corrected sounds - without the 0,5 sec pause before the sound
herePlus a bug - it happens when I try to start CastlevaniaRL again after playing it once and exiting:
Exception in thread "Thread-0" java.lang.InterruptedException: sleep interrupted
at java.lang.Thread.sleep(Native Method)
at com.sun.media.sound.AbstractPlayer.nClose(Native Method)
at com.sun.media.sound.AbstractPlayer.implClose(Unknown Source)
at com.sun.media.sound.MixerSynth.implClose(Unknown Source)
at com.sun.media.sound.AbstractMidiDevice.doClose(Unknown Source)
at com.sun.media.sound.AbstractMidiDevice.close(Unknown Source)
at javax.sound.midi.MidiSystem.getSequencer(Unknown Source)
at javax.sound.midi.MidiSystem.getSequencer(Unknown Source)
at sz.midi.STMidiPlayer.run(STMidiPlayer.java:29)
at java.lang.Thread.run(Unknown Source)