General > Graveyard
Forlorn Hope - PBF
Xander Morhaime:
Home, Sweet Sewer
14 October 2195
Welcome to Section 218.
It is perhaps an ominous-sounding name, but the thing behind it is rather humble. In the hidden war against the World Economic Consortium, the Resistance can ill afford to maintain large, open bases to house and train its troops, as such would soon have a batallion of WEC stormtroopers kicking down their door. Instead, the Resistance chooses to spread its forces around in small bands, set up bases in disused subways, abandoned tunnels, forgotten bunkers... underground and away from prying eyes. From there, they wage their guerilla campaign on the Consortium.
Section 218 is simply another such unit, newly established and taking up residence in a hub of a disused tunnel system of an undisclosed major city. The place is still shaping up. The troop quarters have been established, of course, as has a teleport pad linked into the world network, and with it a station to keep the thing hidden from the WEC "gadget brigade". People are still flowing in, new faces around the whole time, soldiers, officers, technicians, construction workers...
You number among the soldiers in that list. Whether you're a WEC deserter or a Resistance idealist through and through, Section 218 is your new home, and you'll have to mix with both sorts. The quarters are... minimal, to say the least. A simple cot to sleep in, a footlocker in which to keep what few possessions you could bring with you... a door, if you're lucky.
You've only recently arrived, but the base commander seems keen to get everyone working as soon as possible, and has requested you report to his office. You still have time to familiarise yourself with the base layout, if you so choose, but it would probably be better not to put off seeing the CO too much.
thelaptop:
'Damn COs... always wanting to be so serious about things,' Roshal thought to himself as he laced up his boots. 'WEC, rebels -- they're all the same everywhere. At least he's not as snobby as the WEC MilOps hard noses, I suppose. The lack of money does change people's perspectives I suppose.'
'Might as well take a quick look around the base -- who knows what I might find? It's not like the CO is going to be running away soon...'
Xander Morhaime:
The base wasn't really much to look at, being in the final stages of construction as it was. The main point of the base was an intersection of two wide tunnels, with the base cantina located on one corner, the commander's office opposite to it. The other corners were taken up by the barracks and the various utilities - communication rooms, teleporter monitoring, workshops, a field hospital, and so on. The quartermaster's office and the armoury was located next to the CO's office, as was the teleporter station, complete with guard picket. The cantina, on the other hand, was flanked by recreation areas - a gym, mess hall, library, multimedia room, showers...
It was hard to point out any one centre of activity right now. The whole base was practically buzzing like a hive, with work crews putting on the finishing touches on the construction, technicians hooking up all the various equipment around the base, and of course the soldiers themselves, heading to sign in with the quartermaster, to settle down in their quarters, to kick back a bit before a mission, or just heading out on one in full kit.
thelaptop:
'Heh,' Roshal thought to himself as he made his way to the CO's office, 'place is as big a dump as I would believe. Better than machining parts everyday.'
Along the tunnel, Roshal adjusted his clothes -- it was never nice to meet the Commanding Officer without having that polished look about.
Silhar:
"Hey, watch yer steps, alright ?", somebody sneered when Roshal bumped into him, focused on adjusting his uniform. "Eager for action like that, huh ? I see where are ya headin'.", the Mad, for it was him, smiled darkly, looking at the former MilOps trooper.
"I bet I've seen ya someplace..."
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