The locker room wasn't much to speak of. Aside from the two corpses and the aforementioned furniture, the only other points of note were the doors leading out of the room. One already open, through which you entered; one closed, on the opposite side of the room; another one closed, and fitted with a keycard-lock by the look of it. Searching the room didn't provide much in the way of interesting loot: a total of 22 credits from the two guards, four spare BA-40/41 magazines, plus the two BA-40s the guards had and their ammunition. The lockers, well... they held off-duty clothes, spare pairs of boots, the occasional lunch bag or thermos, someone's firing range trophy, someone else's family photo... hardly anything worth pocketing, unless you were feeling particularly hungry.
Viggo, in the meantime, set to work planting the charge, using the instructions in his DataLink to guide him through it. The instructions were quite clear, pictures and big arrows pointing at important details, and all that stuff. It still took two tries, but eventually he was able to affix the BlastPack to the support pillar and key in the activation sequence. The charge was now armed and awaiting the detonation signal. It took the better part of ten minutes, but it was a dull ten minutes.