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DoomRL (v.0.9.9) roguelike post-mortem character dump
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Simon, level 8 Hell Baron 1st Lieutenant, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 40656 turns and scored 98418 points.
He played for 1 hour, 20 minutes and 5 seconds.
He didn't like it too rough.
He killed 368 out of 455 hellspawn. (80%)
He was an Angel of Red Alert!
He saved himself 2 times.
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Quartermaster Bronze Badge
Quartermaster Silver Badge
Quartermaster Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 22730/8
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Finesse (Level 1)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Shottyman (Level 1)
HR->HR->DM->Rel->Rel->SM->Fin->Jug->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] advanced shotgun (9d3) [0/1] (P1)
[c] [ Boots ] modified protective boots [2/2] (100%) (A)
[d] [ Prepared ] modified BFG 9000 (10d8) [0/130] (B1)
-- Inventory -------------------------------------------------
[a] modified rocket launcher (6d6) [0/1] (B1)
[b] chainsaw (4d6)
[c] shotgun shell (x2)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] large med-pack
[g] large med-pack
[h] thermonuclear bomb
-- Kills -----------------------------------------------------
90 former humans
52 former sergeants
8 former captains
67 imps
31 demons
73 lost souls
22 cacodemons
4 barons of hell
1 Cyberdemon
7 hell knights
4 arachnotrons
3 former commandos
3 pain elementals
2 mancubi
1 revenant
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He fought desperately on the Arena but didn't have what it takes.
On level 6 he stormed the Chained Court.
On level 14 he ventured into the Halls of Carnage.
On level 15 he found the Malek's Armor!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Warning! Explosion in 4 minutes! The Cyberdemon reloads his rocket
launcher.
You use a large med-pack. You feel fully healed.
The Cyberdemon fires! You dodge! Boom!
Fire -- Choose target...
The Cyberdemon reloads his rocket launcher.
The Cyberdemon fires! You dodge! Boom!
Fire -- Choose target...
The Cyberdemon reloads his rocket launcher.
The Cyberdemon fires! You dodge! Boom!
Fire -- Choose target...
The Cyberdemon reloads his rocket launcher.
The Cyberdemon fires! You dodge! Boom!
Fire -- Choose target...
The Cyberdemon dies. You feel relatively safe now. Congratulations!
-- General ---------------------------------------------------
Before him 91 brave souls have ventured into Phobos:
68 of those were killed.
1 of those was killed by something unknown.
4 didn't read the thermonuclear bomb manual.
And 8 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 10 souls claim to have killed him...
3 sacrificed itself for the good of mankind.
7 killed the bastard and survived.
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You see that Platinum badge? You see it? The bug that's responsible for me, receiving it, robbed me of my rightful (future) Platinum badge! I will never be able to enjoy getting this badge, because i already got it without actually earning it!
Notes to this game:
I decided to pick every trait that allowed me to do something - anything! - faster, be it running or reloading. A shotgun was the obvious choice for the majority of this game, with the rocket launcher being second for dangerous cases and the BFG from the Halls of Carnage reserved for the Cyberdemon.
Somewhere in the middle of the game i realized that i can move-reload faster than i can reload, also getting the dodge bonus while i'm at it, which decided the tactics for the rest of the game.
When i depleted my only BFG at the Cyberdemon i realized - again! - that i can dodge every rocket as long as i move on the turn it is fired, which made the rocket launcher and the shotgun actually useful for the fight.
The explosion made by the dying Cyberdemon was very satisfying.