DRL > Requests For Features
New Lever Effects
ZZ:
But they are on almost every level.
Kornel Kisielewicz:
Just a quick note : this is a really helpful topic indeed, so please post your ideas -- they will probably be used in the next version!
Although I must say that joke levers are out of the question, so please find interesting ideas gameplay-wise ;>
Tavana:
Bill and Ted's Excellent Lever, by the way, was a nonsensical poke of fun at all the names people are assigning to levers which will never have names (gosh I hope. I'm bad with names. Did I just pull Michael or Frank? Akward...)
The idea, however, I think has merit as an actual lever effect. Maybe give it higher chances to spawn on AoPc as well, thus giving you even more options to gamble your pacifistic life away.
Side note afterthought: If you pull a lever that damages enemies on AoPc, do you spend a couple of turns weeping about their pain or something? It seems only fair, seeing as you're such a pansy pacifist.
UnderAPaleGreySky:
Well, if they wanna stand next to a barrel, in a place where lava/acid might spawn, or in a room with a kill lever, it's their own damn fault. It's not like you'd know before hand what the lever would do.
Fanta Hege:
Barrels o fun lever
Effect; Spawns barrels to the room you're currently in.
Message; Whoa! deja vu..
Usage; Once.
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