DRL > Requests For Features
New Lever Effects
ParaSait:
--- Quote from: Deathwind on January 13, 2011, 04:01 ---A computer map effect?
"The machine uploads a map to your pda."
--- End quote ---
That sounds pretty good imo.
you:
--- Quote from: Deathwind on January 13, 2011, 04:01 ---A computer map effect?
"The machine uploads a map to your pda."
--- End quote ---
Like in Doom:RPG.
Logged in as root # scp /map.dat Saving... Done. You got the map data.
--- End code ---
Derek:
What about a lever that replenishes your running and/or increases the amount of time it lasts before you get tired?
ParaSait:
--- Quote from: Derek on January 13, 2011, 09:22 ---What about a lever that replenishes your running and/or increases the amount of time it lasts before you get tired?
--- End quote ---
Wow, long time no see, Derek :)
This sounds not really worth it though, unless it gives you some sort of adrenaline shot or something. The lever puts you in a mode for some time (cancelled if you pressed the run button again) which makes you run super fast. Effect could be considered both positive and negative since you'll have amazing speed & dodge, but horrible accuracy. Could be handy for AoB, AoPc, etc.
In fact, now that I'm thinking of it, maybe this could work as an item too? Steroids or something? :P
thelaptop:
--- Quote from: Mrazerty on January 13, 2011, 13:08 ---In fact, now that I'm thinking of it, maybe this could work as an item too? Steroids or something? :P
--- End quote ---
So we are starting to pull in some of the ideas from Duke Nukem 3D now? =P Actually let's make it even more polarised -- you gain massive speed, but you are more vulnerable (incur a -1 to armour) due to your recklessness. This is deliberately the opposite effect of Berserk, since that one increases your armour rating but removes your speed by banning you from running.
Well I think it is doable, but it really depends on how much of the Doom universe Kornel wants to maintain. If the objective now is to get 1.0 out of the door, then maybe we can keep the steroid idea for DoomRL 2 (having steroids in DoomRL may tilt the game in a completely different way, possibly negating the effects of fast monsters on the higher difficulties).
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