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Author Topic: New Lever Effects  (Read 22405 times)

ZZ

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New Lever Effects
« on: March 09, 2010, 12:47 »

We all talk about adding more lever effects. But I don't see any topic where actually ideas posted.

So I start it:

Warp lever
Effect: Teleports every enemy on the level.
Usage: Once
Message: "You feel momentaly warped"

Turret lever
Effect: Attacks every enemy in your sight  range  and you with a random attack (monster or weapon)
Usage: 1-5 times
Message: "A turret pops up from the celling. The turret hits you..... THe turret disappears"

Accuirement lever
Effect: Spawns random non-unique item on the nearby square.
Usage: 1-3 times
Message: "An item falls from above"

Flash lever
Effect: Stuns enemies and darkens level as if you just entered the lever
Usage: Once
Message: "You see a flash of extremely bright light"

Random Effect lever
Effect: Power-ups you by a random power-up, or damages you by 3 HP ignoring armour
Usage: 2-3 times
Message: Power-up message or "The pain wrecks your body"
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ChaoticJosh

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Re: New Lever Effects
« Reply #1 on: March 09, 2010, 19:19 »

I do agree that levers need changing, because as it stands I never use them for any reason whatever.

To add:

Funny Lever
Effect: Does nothing, but tells a corny joke with each pull
Usage: 10 pulls

Secret Exit Lever
Effect: spawns another exit to the level somewhere
Usage: Once

Experience Lever
Pulling this lever gives you some experience
Usage: once
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thelaptop

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Re: New Lever Effects
« Reply #2 on: March 09, 2010, 19:55 »

Warp lever
Effect: Teleports every enemy on the level.
Usage: Once
Message: "You feel momentaly warped"

The message should be "You inexplicably took a jump to the left."

Plus points to anyone who gets the reference.
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thelaptop

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Re: New Lever Effects
« Reply #3 on: March 09, 2010, 20:52 »

Time Dilation Lever
Effect: Stops time for everything in the room except yourself for 100 turns.
Usage: Once
Message: "You inexplicably take a step to the right."

You still take damage from lava/acid at the usual rate, time passes for you normally but all other monsters are Stopped In Their Tracks for up to 100 of your turns.  The time dilation bubble prevents other monsters from entering the bubble -- it also prevents you from leaving the room until the effect wears off.

Everything outside the time warp bubble operates normally.
« Last Edit: March 09, 2010, 20:53 by thelaptop »
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UnderAPaleGreySky

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Re: New Lever Effects
« Reply #4 on: March 09, 2010, 21:49 »

The message should be "You inexplicably took a jump to the left."

Plus points to anyone who gets the reference.
"...you take a step to the right."

...is what I'd be saying if you hadn't already done so. :(

Detonation Lever
Effect: Creates an explosion akin to a gasoline barrel.
Usage: Once.
Message: "THAT'S why it was ticking..."
« Last Edit: March 09, 2010, 21:56 by UnderAPaleGreySky »
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leonresevil2

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Re: New Lever Effects
« Reply #5 on: March 09, 2010, 22:43 »

Corpse Lever
Effect: Fills floor with blood and corpses, numbers and enemies calculated similar to Enemy Creation Lever, but slightly stronger. May only appear on levels with Arch-Viles.
Usage: Once.
Message: "The room is suddenly filled with the stench of death."


Some may view this lever as a bad idea or useless. I see several advantages with it. I would rather take on spawning corpses, instead of a room-full of lava. I would like to have a lever (and possibly level feeling) that indicates the existence of Arch-Viles on the the level. I would rather take on a slowly-spawning room of corpses, versus filling the room with enemies in all directions that will begin full-on attack in 4 seconds. The lever has risks and rewards.
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Fanta Hege

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Re: New Lever Effects
« Reply #6 on: March 10, 2010, 07:18 »

Jail lever
Effect: First pull creates a 1block thin wall around you. Second pull deals damage and destroyes one block.
Usage: 2
Message: "Sonnova...!"

Adrenaline lever
Effect: Free berserk!
Usage: 1
Message: "You're suddenly filled with rage!"


Recycling lever
Effect: Breaks all items in the room.
Usage: 1
Message: "You hear weird grinding sound!"


Ammo debosit lever
Effect: Gives you ammo for the weapon you're currently wearing ( 30 - 80mm, 20 - 40 shell, 2 - 5 rockets, 10 - 30 cell)
Usage: 1 - 3
Message: "Welcome to ammo debosit! Dispensing ammonition.."


Reinforcer lever
Effect: Turns the walls of the level/room indestructable
Usage: 1
Message: "The walls suddenly turn thicker"
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ZZ

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Re: New Lever Effects
« Reply #7 on: March 10, 2010, 08:28 »

Mind Control Lever
Effect: Marks point on <20 distance from the player and forces him to walk there.
Usage: 3 times
Message: "You feel controlled"

Random lever
Effect: Activates a random lever on the level, then translocates itself somewhere
Usage: Infinite
Message:"You hear a lever pulled somewhere on the level"
 
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thelaptop

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Re: New Lever Effects
« Reply #8 on: March 10, 2010, 10:27 »

Archimede's Lever
Effect: Allows you to push enemies, walls, doors and barrels around.
Usage: 3 times
Message: "Give me a place to stand on, and I will move the Earth."
« Last Edit: March 10, 2010, 10:29 by thelaptop »
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ChaoticJosh

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Re: New Lever Effects
« Reply #9 on: March 12, 2010, 14:08 »

The Manhattan Lever
Gives you a choice to activate a nuclear bomb, and if you say no, then the lever disappears.
Usage: once
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Tavana

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Re: New Lever Effects
« Reply #10 on: March 14, 2010, 09:29 »

Bill and Ted's Excellent Lever
A telephone booth appears!

For 20 turns a telephone booth like portal appears, allowing passage to the next level. The lever is destroyed after use.
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BEEF

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Re: New Lever Effects
« Reply #11 on: March 14, 2010, 10:06 »

Acid/Lava pours from the ceiling!
Creates acid/lava as if a barrel exploded, without doing explosion damage. Flying enemies (or players) take damage if an environmental hazard is generated under them, since it falls on top of them. A weaker version of "fills room with acid/lava" that doesn't require the lever to be in a room.
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leonresevil2

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Re: New Lever Effects
« Reply #12 on: March 15, 2010, 00:49 »

Bill and Ted's Excellent Lever
A telephone booth appears!

For 20 turns a telephone booth like portal appears, allowing passage to the next level. The lever is destroyed after use.

Would be cooler if it went to a secret bonus level, then the next level. Even just an easter egg with no enemies.
EDIT: I see now, that would be a gift from the RNG, for AoPc. Quick escape, AND an extra level for faster level-up! I like the idea more now!
« Last Edit: March 15, 2010, 00:51 by leonresevil2 »
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ZZ

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Re: New Lever Effects
« Reply #13 on: March 17, 2010, 06:59 »

Gravity Lever
Effect: Paralyses every flying enemy for 100 seconds and deals LS's HP damage
Message: You feel a mount on your shoulders.
Usage: Once
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raekuul

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Re: New Lever Effects
« Reply #14 on: March 17, 2010, 07:09 »

There are only three flying enemies...
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