General > Announcements
DoomRL 0.9.9.1 RELEASED!
Game Hunter:
--- Quote from: Kornel Kisielewicz on March 11, 2010, 11:36 ---[add] -- TR#093: Gibbing! Massive damage (nukes included) doesn't leave corpses,
and corpses may be destroyed
--- End quote ---
Since I've been to the Mortuary a few times now since the release with intention of clearing, I'm wondering if ALL corpses can be destroyed. Sometimes you get there and you can spam that nuclear BFG 'til the cows come home, but some of those corpses simply will not go away due to splash damage. The Restless mod showed me that gibbing a live enemy will never leave a corpse, but trying to "gib" a corpse doesn't always work.
If all corpses are supposed to be destroyable, I'll try to get a screenshot of some cases where it's not working and file it under bugs. Otherwise...just wondering. N! was never exactly easy (and with Fast it's significantly more difficult) so the reliability of corpse-destruction does matter, especially if you're wondering whether or not to use up a BFG shot for that purpose.
Kornel Kisielewicz:
It does work, but a BFG doesn't target corpses.
thelaptop:
--- Quote from: Kornel Kisielewicz on March 24, 2010, 01:32 ---You ask, you get :>
--- End quote ---
Hmm... bug/feature: when playing the Linux version under frame buffer console mode, all the scrollable stuff seem to expand to take up all the possible space available instead of 80x25, in my case, 90ishx29. This includes the Hall of Fame, Player Info (Kills). No crashes, just a little inconsistent with the rest of the UI where things are limited to 80x25.
Ed: Turns out there's a missing line in the bottom. Definitely filing this as a bug.
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