DRL > Discussion
what music do you use?
Brewtal Legend:
Just curious what music everyone has assigned to play during Doomrl.
Here's my music file:
// You can get far more higher quality Doom MP3 tracks from
// http://www.sirgalahad.org/paul/doom/
// To use them, edit doomrl.ini, and comment the music.ini include
// and uncomment this (musicmp3.ini). MP3's need to be put in a
// mp3 directory.
[Music]
start = "mp3/cdoom.mp3";
interlude = "mp3/doom3.mp3";
bunny = "mp3/d2end.mp3";
intro = "mp3/doom3.mp3";
hellgate = "mp3/cdoom.mp3";
level2 = "mp3/e1m1.mp3";
level3 = "mp3/e1m3.mp3";
level4 = "mp3/e1m7.mp3";
level5 = "mp3/e1m5.mp3";
level6 = "mp3/e1m6.mp3";
level7 = "mp3/e1m4.mp3";
level8 = "mp3/e1m9.mp3";
level9 = "mp3/hangarmageddon.mp3";
level10 = "mp3/e1m2.mp3";
level11 = "mp3/e1m3.mp3";
level12 = "mp3/e1m4.mp3";
level13 = "mp3/e1m5.mp3";
level14 = "mp3/e1m6.mp3";
level15 = "mp3/PA01quake_theme.mp3";
level16 = "mp3/coil1.mp3";
level17 = "mp3/coil2.mp3";
level18 = "mp3/coil3.mp3";
level19 = "mp3/coil4.mp3";
level20 = "mp3/coil5.mp3";
level21 = "mp3/coil6.mp3";
level22 = "mp3/PA05Slipgate_complex.mp3";
level23 = "mp3/pa07damned.mp3";
level24 = "mp3/pa10gloom_keep.mp3";
spec1 = "mp3/d2m1.mp3";
spec2 = "mp3/puppet_master.mp3";
spec3 = "mp3/animal_acoustic.mp3";
spec4 = "mp3/electrocutebunny.mp3";
spec5 = "mp3/Pa04grizzly_grotto.mp3";
spec6 = "mp3/pa03whispers.mp3";
spec7 = "mp3/pa02intermission.mp3";
spec8 = "mp3/pa08necropolis.mp3";
spec9 = "mp3/pa09ziggurat_vertigo.mp3";
spec10 = "mp3/pa06underearth.mp3";
spec11 = "mp3/slaughter_machine.mp3";
boss = "mp3/doom3.mp3";
boss2 = "mp3/cdoom.mp3";
victory = "mp3/hellraiser.mp3";
Most of the main Level music is from the Classic Doom Doom 3 mod. I used the Project Aftershock Quake 1 soundtrack for most the special levels. I also used the tracks from the original unreleased Hellraiser soundtrack by the band Coil. I peppered in a couple other tracks like the theme to the Puppet Master movies, an acoustic instrumental version of Animal by the band W.A.S.P. (actually, it's a cover by someone on youtube, but very fitting and quite different from the original). I also used the Doom 3 main theme and some other Doom remixes from Dark Side of Phobos and Doom II tracks.
Just wanted to share and see what others use.
thelaptop:
Try using code tags for the part that you want people to copy and paste into their file -- there's the nifty feature from code tags that allows instant selection of all lines.
Just a suggestion to an otherwise excellent sharing tip. (=
Brewtal Legend:
--- Quote ---Try using code tags for the part that you want people to copy and paste into their file -- there's the nifty feature from code tags that allows instant selection of all lines.
--- End quote ---
Well, the music files I use are specific to what I have in my folder. I didn't think using the code tag would make sense since it wouldn't work unless they have the same music files I do.
The classic doom mod soundtrack and project aftershock are both free to download. Most the other ones are too.
UnderAPaleGreySky:
--- Code: ---[Music]
start = "mp3/Opening AC.mp3";
interlude = "mp3/d1inter.mp3";
bunny = "mp3/Wither Instrumental Mix DT.mp3";
intro = "mp3/Sign AC.mp3";
hellgate = "mp3/Violator AC.mp3";
level2 = "mp3/Jaws Of Life JP.mp3";
level3 = "mp3/Curve JP.mp3";
level4 = "mp3/The Great Northern Cave AC.mp3";
level5 = "mp3/Black Water AC.mp3";
level6 = "mp3/Battle In The Forgotten City AC.mp3";
level7 = "mp3/Materia AC.mp3";
level8 = "mp3/Encounter AC.mp3";
level9 = "mp3/Sign AC.mp3";
level10 = "mp3/Jaws Of Life JP.mp3";
level11 = "mp3/Curve JP.mp3";
level12 = "mp3/Materia AC.mp3";
level13 = "mp3/Black Water AC.mp3";
level14 = "mp3/Battle In The Forgotten City AC.mp3";
level15 = "mp3/The Great Northern Cave AC.mp3";
level16 = "mp3/Beyond The Wasteland AC.mp3";
level17 = "mp3/Highway Chase AC.mp3";
level18 = "mp3/Those Who Fight AC.mp3";
level19 = "mp3/Encounter AC.mp3";
level20 = "mp3/Those Who Fight Further AC.mp3";
level21 = "mp3/Violator AC.mp3";
level22 = "mp3/The Great Northern Cave AC.mp3";
level23 = "mp3/Beyond The Wasteland AC.mp3";
level24 = "mp3/Highway Chase AC.mp3";
spec1 = "mp3/Materia AC.mp3";
spec2 = "mp3/Encounter AC.mp3";
spec3 = "mp3/Curve JP.mp3";
spec4 = "mp3/Those Who Fight Further AC.mp3";
spec5 = "mp3/Those Who Fight AC.mp3";
spec6 = "mp3/Black Water AC.mp3";
spec7 = "mp3/Beyond The Wasteland AC.mp3";
spec8 = "mp3/Highway Chase AC.mp3";
spec9 = "mp3/JENOVA AC.mp3";
spec10 = "mp3/Violator AC.mp3";
spec11 = "mp3/JENOVA AC.mp3";
boss = "mp3/One-Winged Angel AC.mp3";
boss2 = "mp3/Violator AC.mp3";
victory = "mp3/Saviour AC.mp3";
--- End code ---
AC meaning Advent Children, DT meaning Dream Theater, and JP meaning John Petrucci.
Brewtal Legend:
btw, before I settled on my current music I used these heavy metal mixes of the original soundtrack.
http://hellonearthsound.altervista.org/
http://hellonearthsound.altervista.org/media.php?artistname=neurological&id=media#button
classic doom mod soundtrack
http://doom3.filefront.com/file/Classic_DOOM_3_Original_Mod_Soundtrack;52796
Awesome main theme.
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