DoomRL > Pre-0.9.9

YASD: Commander Norton, down with the childish cyberdeamon!!!

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Santiago Zapata:
Yes this is a magic thread, send it to 10 of your contacts in 5 minutes and you will find a BFG just after the stairs on the base entrance! I didnt want to believe it was true, but it works!!!

Turgor:
First of all, congrats!

Sorry for resurrecting this old thread, but i can't stand seeing the trustworthy double shotty being written off as not usefull in the late game.

The double shotgun can be extremely usefull in mazes of rooms and hellish cities, since enemies are confined to small areas behind a door. Even without traits, coward tacticts for moving in sight should keep you safe enough, while aggresive tactics when shooting should give you the opportunity to duck back behind a wall again to reload. Fast monsters will still hit you, but you will not need a lot of luck to kill a BoH or a HK this way.

I also equip the doubleshotty before entering a level. If i enter the level in a room filled with enemies, at least i can damage a lot of them before switching to a gun that doesn't need to be reloaded every shot (chaingun or plasma rifle ofcourse).

And lastly, with the double shotty you can damage enemies out of sightrange, especially if they don't keep standing on top of ammo so you know where they are.

P.S. A double shotty will damage the cyberdemon more than an overcharged PR if he's close enough to chase you around a pillar.

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