DoomRL > 0.9.9.1
[E|92%|15|YASSSSSD] Knives and fists
Simon-v:
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DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Simon, level 6 Human Lance Corporal, killed by a cacodemon
on level 15 of the Phobos base.
He survived 51657 turns and scored 15676 points.
He played for 58 minutes and 22 seconds.
He was too young to die!
He killed 236 out of 254 hellspawn. (92%)
He held his right to remain violent.
-- Awards ----------------------------------------------------
None
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 0/50 Experience 14338/6
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Tough as nails (Level 2)
Brute (Level 2)
Berserker (Level 1)
Badass (Level 1)
Bru->Bru->Ber->TaN->TaN->Bad->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [1/2] (30%)
[b] [ Weapon ] modified combat knife (2d6)
[c] [ Boots ] protective boots [2/2] (92%)
[d] [ Prepared ] modified combat knife (2d6)
-- Inventory -------------------------------------------------
[a] green armor [1/1] (100%)
[b] green armor [1/1] (100%)
[c] blue armor [2/2] (100%)
[d] blue armor [2/2] (100%)
[e] blue armor [2/2] (100%)
[f] red armor [4/4] (100%)
[g] modified red armor [6/6] (100%) (P)
[h] red armor [4/4] (100%)
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] small med-pack
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] envirosuit pack
[t] gothic boots [10/10] (200%)
-- Kills -----------------------------------------------------
41 former humans
30 former sergeants
3 former captains
32 imps
46 demons
70 lost souls
7 cacodemons
1 baron of hell
3 hell knights
1 former commando
2 pain elementals
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena before it got too hot.
On level 4 he stormed the Chained Court.
On level 7 he witnessed the Wall.
Not knowing what to do, he left.
On level 11 he ventured into the Halls of Carnage.
On level 15 he encoutered the Phobos Hellgate.
On level 15 he finally was killed by a cacodemon.
-- Messages --------------------------------------------------
You hit the cacodemon. The cacodemon misses you.
You hit the cacodemon. The cacodemon dies. The lost soul misses you.
You hit the lost soul. The lost soul dies.
You hit the lost soul. The lost soul dies. The lost soul hits you.
You hit the lost soul. The lost soul dies.
You hit the lost soul. The lost soul dies.
You stop running.
The lost soul hits you.
You hit the lost soul. The lost soul dies. The lost soul hits you.
You hit the lost soul. The lost soul dies.
The lost soul hits you. Your blue armor is damaged! The lost soul hits
you.
You hit the lost soul. The lost soul dies. The lost soul hits you.
You hit the lost soul. The lost soul dies.
You hit the cacodemon. The cacodemon hits you.
-- General ---------------------------------------------------
Before him 1 brave souls have ventured into Phobos:
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 1 souls claim to have killed him...
1 killed the bastard and survived.
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--- End code ---
I'm frustrated, can you tell?
As you can see, i was playing a fairly standard "knives and fists" game on Easy. As you can also see, i was doing rather well. The problem was i was running the Windows version through wineconsole, as a result receiving overly sharp colors, hard-to-read fonts and, which is worse, bright shadows (seriously, the shadows were brighter than the lit areas!). By the time i reached level 15 i got tired and stopped paying attention.
I can tell exactly what went through my head at that time.
"Right. I'll take them one by one, then go back and heal. (tap)(tap)(tap)(tap) All right, just one more cacodemon left, (move)(move) Ah, here he is. I don't need to heal yet, i can still make an attack or two... (tap-tap) Wait, no, SHIT! Stupid, stupid, stupid, stupid, stupid!"
I never died with ten medpacks and three red armors in my inventory to something completely avoidable before. I can only hope it will not happen again.
I'm a stupid, stupid, stupid, stupid, stupid optimist.
Kejardon:
--- Quote from: Simon-v on March 17, 2010, 14:38 ---I never died with ten medpacks and three red armors in my inventory before. I can only hope it will not happen again.
--- End quote ---
You mean you've never been instant-gibbed from full health by a Mancubis whom you walked into range of without knowing he was there? Or gotten in a situation where there were so many enemies in view you would die even if you used a large med-pack? Several of my characters have found themselves in predicaments where no number of medpacks / red armors would save them. :P
Simon-v:
I've corrected my statement - "never died with ten med-packs and three red armors in my inventory to something completely avoidable before".
With all said, this death was really, completely, uncompromisingly unnecessary. I could have saved myself three to seven times over. That's why i'm upset.
I can't can, but want not wait for the Linux version.
UnderAPaleGreySky:
Ouch. The caco did just enough damage to kill you, yet leave you wandering how it would've turned out if it had done just one less.
ZZ:
And if LS didn't break your armor down you could survive.
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