DRL > Requests For Features
Second Pistol Master Trait
Einander:
One thing that stands out about the Master Traits is that there are currently seven, and three of the four weapon groups have two Master Traits each. Melee has Vampire (tank) and Blademaster (speed/dodge), Shotgun has Army of the Dead (tank) and Fireangel (evasive tank + rocket launcher for armor, though it loses a lot on AoSg), and chainfire has Ammochain (all-out offensive) and Cateye (tactical/defensive). Pistol has Gun Kata, which is largely defensive.
Right now, there's basically two pistol builds, the Gun Kata build and a more offensive one, which uses Dualgunner and Son of a Bitch or Finesse. I think it'd make the game a bit more interesting if there was a second Master Trait corresponding to the offensive builds.
One idea I had:
Bullet Dance
Requires: Dualgunner, Triggerhappy (1)
Blocks: Finesse, Tough as Nails, Reloader
Changes pistol alternate fire to full-auto; fires up to six bullets. (Works with Triggerhappy if there are enough bullets to fire; bulk mods become useful!)
Thoughts on balancing the alternate fire (any combination of below):
1) Make it do shrapnel damage (double enemy armor)
2) Double firing time (with Son of a Gun 2, 1.44; with Son of a Gun 3, 0.96)
3) Decrease accuracy (to +1 or +2?)
I'm half-tempted to say that the fact you would go through ammo ridiculously quickly would balance it, even without the above options. It'd still be tactically useful with them, especially since you'd have +4-+6 bonus damage per bullet; it'd allow you to make one enemy very, very dead (or several enemies in a line) in exchange for needing a second to reload - if enemies were spread out, you'd be comparatively helpless (especially if you weren't near a door) if you used it and didn't have a second to reload.
It'd be similar to the Grammaton Cleric Baretta's option select, but with a lower magazine, base damage, and whatever nerfs are applied to it; the Cleric Baretta would certainly still be a useful pick-up. The Trigun, Blaster, and Anti-Freak Jackal might all be a bit ridiculous with it, though. I think Gun Kata would be slightly stronger, since it'd be better against groups, but this would be devastating with proper use of walls and/or a Unique or Blaster.
Thoughts?
ChaoticJosh:
I like the idea of there being another master trait for pistol lovers.
In fact I have an idea of a master trait inspired by Dirty Harry, which I'll write up in a bit after I think about it some more.
Game Hunter:
Sharpshooter
Requires: Son of a Gun (3), Whizkid (1)
Blocks: Hellrunner, Son of a Bitch, Brute (What. I think the other two clearly represent a huge loss as it is.)
Quote: "Bang bang, you're dead!"
Benefits: You have a 20% percent chance to cause critical damage, automatically hitting and dealing maximum damage to the enemy. In addition, you have +2 sight range* around corners.
*Maxes out at your normal sight range, whatever that may be.
The last one needs some more explaining, I reckon. In that example, commas represent tiles you can't see (periods, therefore, are tiles you can see).
,,.......,, <-- without Sharpshooter
#####X#####
........... <-- with Sharpshooter
#####X#####
,,,,..,,,,, <-- without Sharpshooter
#####/#####
......X....
,,....,,,,, <-- with Sharpshooter
#####/#####
......X....
--- End code ---
You still wouldn't be able to shoot anywhere that a wall inevitably blocks, but it does let you know if the enemy's hugging the wall. (And, especially in the first example, it gives you precious time to kill that enemy hugging the wall with far more accurate shots.) The percentage can be changed in case it's a little weak (to 25/30%) but I know I'd love having this pistol alternative, especially because it's built for one gun instead of two (although two guns is still possible).
I'm only for this because Kornel added a second shotty trait. Keep in mind that these benefits still apply to non-pistol weapons (although with rapid-fire weapons it's comparable to just get EEs/SoaBs; the bonus would be applied to individual shots, after all) so 20% chance for a rocket to hit with 36 damage isn't too shabby of an alternative, and 20% chance for a BFG to deal all 100 damage is pretty freaking sick. Still, you're giving up a lot for it otherwise, like SoaB for any sort of reliable power and HR for any way to dodge. It's a build made just for the coward's game.
Frankosity:
Rapidfire is an interesting idea, but it really exacerbates the issue of clip size for pistoleros.
A good pistol build that focuses on damage could be one that gives pistol shots penetration, making it easier to deal with crowds without having to hide in a corner and reload.
Fanta Hege:
Fastest of the west
Requires; Juggler, SOAG(3), SOAB (1)
Blocks; Hellrunner, Brute, DUALGUNNER
Quote; "...Bang!"
Effect; Completely discards the fireing time on the first and the last shot of your clip. You will also be quarenteed the first shot to an enemy when one comes in line of sight.
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