DoomRL > Modding
Shotgun-style weapons not aiming properly?
(1/1)
bricks:
Having a bit of a headache with this. I've been trying to create a simple combat shotgun-like weapon, and while most everything functions properly, I cannot freeaim (outside of the adjacent squares) and I have to use "tab" to change target. Is this a bug, or am I missing some important flag or property? I've tried a bunch of silly things and even resorted to making up constants without success. It almost seems like the shotgun is treated as a melee weapon, even though it is firing properly.
I also noticed the "Quake2" level has this problem.
yaflhdztioxo:
We're pretty sure it's a bug. Attempts to heckle Kornel about it haven't confirmed it yet though :)
bricks:
Thanks for the quick reply. Now I need to figure out a way to force the player to unload a weapon...
yaflhdztioxo:
Haven't worked that one out either. Finer loading/unloading controls are needed in my humble opinion. Someone ought to put that in the requests thread.
Side note: IRC is a good place to brainstorm with modders. It's where most of the sandbox abuse was first cooked up.
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