DRL > Bug Reports
Armor durability 255%
yaflhdztioxo:
Take the Gothic Armor. It has 200% durability.
Add one bulk mod.
Result: Not 300% or 400% durability but 255%.
thelaptop:
Yep. Replicated... actions predate this post.
Tavana:
Will need Kornel's/community input to decide if this is really a bug or not. Do we need more than 255% durability? Should we have it?
Simon-v:
We don't "need" more than 255% durability. We need the POSSIBILITY of having more than 255% durability.
thelaptop:
--- Quote from: Tavana on April 22, 2010, 06:54 ---Will need Kornel's/community input to decide if this is really a bug or not. Do we need more than 255% durability? Should we have it?
--- End quote ---
Well, I think it boils down to the question: does Bulk Mod double durability or does it add another 100% to whatever you already have?
Either definition requires that we support more than 255% durability, especially in the scenario described above.
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