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Author Topic: [Module] Angel of Patience  (Read 17422 times)

Hamster

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Re: [MODULE] Angel of Patience
« Reply #30 on: March 25, 2012, 13:36 »

Couldn't switch to stick with 'z' - got "You can't!" message.

Also, this error on exit (QY), only in console mode:
Spoiler (click to show/hide)
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Simon-v

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Re: [MODULE] Angel of Patience
« Reply #31 on: March 25, 2012, 13:43 »

Both the pistol and the stick are cursed. The stick has the same properties as the fists and is only there to prevent people from abusing juggler to make things easier for them. You can ignore it safely.

The error code i don't know much about. I've been seeing those every time i quit the game for a while now, but i don't know the reason. Perhaps, someone with code access could clarify?
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Tormuse

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Re: [MODULE] Angel of Patience
« Reply #32 on: March 25, 2012, 13:43 »

Hi all, I've never visited the Modding forum before, but this kind of looks like fun so maybe I'll give it a try...  at Nightmare difficulty, of course.  ;)

EDIT:  Erm...  this may sound like a total newb question, but how do I get it to play the module?
« Last Edit: March 25, 2012, 13:45 by Tormuse »
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Simon-v

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Re: [MODULE] Angel of Patience
« Reply #33 on: March 25, 2012, 13:50 »

Hi all, I've never visited the Modding forum before, but this kind of looks like fun so maybe I'll give it a try...  at Nightmare difficulty, of course.  ;)

EDIT:  Erm...  this may sound like a total newb question, but how do I get it to play the module?

You serious?...
Whatever rocks your box, man, but don't say i didn't warn you. It's going to take a while.

Modules 101: Download the archive, extract into the "modules" directory under the DoomRL directory (it should create a "patience.module" directory there), then select it from the "Custom Game" screen. Have fun, if you can.
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Tormuse

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Re: [MODULE] Angel of Patience
« Reply #34 on: March 25, 2012, 13:55 »

Ah, okay!  I didn't realize I had to copy the whole folder in there; I had just copied the files within the folder.  Anyway, it seems to be working now.  Thanks!  :)

EDIT:  FYI, it crashed at the end of my first attempt after showing the mortem.  Here's the error.log entry:

Code: [Select]

----------------------------------------------------------------------
Timestamp   : 25/03/2012 16:00:34
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $004B87F0 :
EAccessViolation : Access violation
  $004B87F0  TLEVEL__PROPERCOORD,  of src/dflevel.pas
  $004C33D9  TDOOMCONMAPUIELEMENT__ONREDRAW,  line 165 of src/doomui.pas
  $00429428  TDOOMIO__LOADPROGRESS,  line 617 of src/doomio.pas
  $0041E1E0  TDOOM__LOAD,  line 135 of src/doombase.pas
  $0041EAA4  TDOOM__RUN,  line 267 of src/doombase.pas
  $00401B15  main,  line 71 of src/doomrl.pas

----------------------------------------------------------------------

EDIT2:  It seems to consistently crash every time I finish a game.  I can show the other error logs if you want.
« Last Edit: March 25, 2012, 14:25 by Tormuse »
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shark20061

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Re: [MODULE] Angel of Patience
« Reply #35 on: March 25, 2012, 16:29 »

All modules will crash on ending in console mode, due to some bug that (I think) involves drawing of the loading bar.
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shark20061

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Re: [MODULE] Angel of Patience
« Reply #36 on: March 25, 2012, 17:59 »

Because I felt like it, I want to give a rundown of the traits and which ones will actually do anything in this module:

Basic
Ironman: Yes
Finesse: Yes
Hellrunner: Yes
Tough as Nails: Yes
Son of a Bitch: Yes
Son of a Gun: Yes
Reloader: Yes
Eagle Eye: Yes
Brute: Yes

Advanced
Juggler: Useless, since both weapons are cursed and the stick has the same damage as a normal fist attack.
Berserker: Yes, but you need Brute 3 for it to have any effect, since melee hits must break the 10 damage barrier to proc berserk.
Dualgunner: Useless unless you are going for Bullet Dance or Gun Kata.
Dodgemaster: Yes
Intuition: Yes
Whizkid: Yes, but Armor/boots only.
Badass: Yes
Shottyman: Useless, obviously.
Triggerhappy: Useless unless you are going for Bullet Dance or Cateye.

Masters
Blademaster: Yes
Vampyre: Yes
Malicious Blades: Useless, the sharp stick is not a blade.
Bullet Dance: Yes, but requires otherwise useless traits.
Gun Kata: Yes, but only the fire time reduction, and it requires otherwise useless traits.
Sharpshooter: Yes
Army of the Dead: Useless, obviously.
Shottyhead: Useless, obviously.
Fireangel: Useless, due to a bug in the core game at this time.
Ammochain: Useless, obviously.
Cateye: Yes, but requires otherwise useless traits.
Entrenchment: Useless, obviously.
Survivalist: Yes
Running Man: Yes
Scavenger: Yes
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Hell Knight Warrant Officer (0.9.9.4)  [26!/8/3/1/0]

Mancubus 2nd Lieutenant (0.9.9.6)  [22/12/3/0/0]
M:16 S:43 (126) A:17

RSO

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Re: [MODULE] Angel of Patience
« Reply #37 on: March 25, 2012, 20:00 »

Finished it for the first time. Only on ITYTD, but still!

I left zerks on the ground for the last waves, and kept a couple envirosuits in my inventory in case I needed to tank some fire damage.

Mortem:
Spoiler (click to show/hide)
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9.9.6 Cacodemon Sergent Major (Wins: 0, 2, 0, 1, 0)
Badges: 14 | 5 | 4 | 1 | 0

9.9.5 Arch-Vile Captain (22 | 15 | 7 | 2 | 1)

Simon-v

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Re: [MODULE] Angel of Patience
« Reply #38 on: March 26, 2012, 02:49 »

Module updated, known issues fixed, ladder rebooted. Have fun.
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Tormuse

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Re: [MODULE] Angel of Patience
« Reply #39 on: March 26, 2012, 06:49 »

After failing to pass round 2 of Nightmare a bunch of times, I decided that yeah, maybe it really is impossible.  :P  (and maybe I really am a crazy son of a bitch)  ;)  Here's an ITYTD game from last night, though:

Spoiler (click to show/hide)

Shielded Armor in round 10 plus Dodgemaster made it a piece of cake; I would close to melee range and they'd be helpless before my pointed stick of fury!  :D  I'll download the new version and try again at a higher difficulty level.

EDIT:  And I just noticed a typo in the ending dialogue:  "The boice booms!"
« Last Edit: March 26, 2012, 08:00 by Tormuse »
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Ander Hammer

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Re: [MODULE] Angel of Patience
« Reply #40 on: March 26, 2012, 22:17 »

oh god why

Spoiler (click to show/hide)
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Hell Baron Major
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Quest: bronzes/silvers i guess
[Inferno] ITYTD Win

Tormuse

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Re: [MODULE] Angel of Patience
« Reply #41 on: March 27, 2012, 01:08 »

Urk!  4 Hell Knights and 2 Cacodemons on round 3 of UV?  O_o

Spoiler (click to show/hide)

If not for the berserk packs, I wouldn't have survived as long as I did.  Maybe I should stick to HMP?  :|
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Deathwind

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Re: [MODULE] Angel of Patience
« Reply #42 on: March 28, 2012, 02:36 »

The resistance system has really changed the was this challenge plays since I cleared it back in 0.9.9.4

edit: I'm still waiting for that eternal worship...
« Last Edit: March 28, 2012, 02:39 by Deathwind »
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Tormuse

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Re: [MODULE] Angel of Patience
« Reply #43 on: March 28, 2012, 07:56 »

*Offers Deathwind worship*

(Of course, I'm just biding my time until my own HMP victory)  ;)

In the mean time, just for fun, I did an ITYTD Bullet Dance run:

Spoiler (click to show/hide)

It made things tense for a time in the middle since I had to waste two levels on useless traits, but once I got MBD, the endgame was a breeze, drilling Barons and Mancubi with 2 or 3 bullets at a time.  Having the extra firepower combined with infinite ammo is all the more fun when you have the feeling that you've earned it.  :)
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2DeviationsOut

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Re: [MODULE] Angel of Patience
« Reply #44 on: March 29, 2012, 13:55 »

Really, what made this game for me was the combination of Nanofiber red armor, and cornershooting like crazy. I nuked the level late on, so I didn't lose my cover very much. All in all, a very fun mod.

--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
 Module : Angel of Patience (1.5.1)
--------------------------------------------------------------

 TwoDev, level 14  Technician, managed to survive the challenge
 on round 25 of the Patience Arena.
 He fired the pistol 4682 times.
 He survived 56986 turns and scored 210534 points.
 He played for 52 minutes and 38 seconds.
 He was a man of Ultra-Violence!

 He killed 624 out of 624 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #......................................^...................
  #......|...................................................
  #......................................................}...
  #...............................;..........................
  #......%...................................................
  #..................%......................................^
  #...>....................+.................................
  #................X..........%..............................
  #..........................................................
  #.................................................}..|.....
  #..........................................................
  #....................................................%.....
  #..........................................................
  #.....*....................................|...............
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 82053/14
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 1)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->Int->Int->WK->WK->SoG->SoG->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (189%) (BPT)
    [b] [ Weapon     ]   pistol of patience (1d3)
    [c] [ Boots      ]   gothic boots [20/20] (200%) (PT)
    [d] [ Prepared   ]   pointed stick (1d3)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)
    [b] blue armor [2/2] (100%)
    [c] nanofiber red armor [4] (P)
    [d] red armor [1/4] (14%)
    [e] duelist armor [4/4] (63%) (P)
    [f] ballistic vest [3/3] (100%) (P)
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] large med-pack
    [k] large med-pack
    [l] phase device
    [m] phase device
    [n] homing phase device
    [o] envirosuit pack
    [p] power mod pack
    [q] power mod pack
    [r] blood skull

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    34 former humans
    41 former sergeants
    47 former captains
    59 imps
    34 demons
    117 lost souls
    48 cacodemons
    37 hell knights
    34 barons of hell
    41 arachnotrons
    32 former commandos
    7 pain elementals
    27 revenants
    25 mancubi
    17 nightmare imps
    9 nightmare cacodemons
    13 nightmare demons
    2 bruiser brothers

-- History ---------------------------------------------------

  On round 14, he picked up a Berserk Pack.
  On round 15, he picked up an Invulnerability Globe.
  On round 17, he picked up an Invulnerability Globe.
  On level 0 he assembled a nanofiber armor!
  On round 21, he picked up an Invulnerability Globe.
  On round 23, he picked up a Berserk Pack.
  On round 24, he picked up an Invulnerability Globe.
  He nuked level 0!

-- Messages --------------------------------------------------

 [abw] Special assembly possible! Do you want to assemble the nanofiber armor?
 [y/n]
 You use a technical mod pack. Modify w eapon, a rmor or b oots? (Escape to
 cancel) [abw]
 You see : a lost soul (unhurt) | blood | [ m ]ore
 The missile hits the lost soul.
 You see : a lost soul (wounded) | blood | [ m ]ore
 The missile hits the lost soul.
 You see : a lost soul (mortally wounded) | blood | [ m ]ore
 The missile hits the lost soul. The lost soul dies. Round 25 complete! The
 boice booms: "Congratulations, mortal! You have completed the challenge and
 proven your worth! I hereby grant you the title of Angel of Patience!" The
 crowds cheer. The voice continues: "You are free to go, mortal. Remember to
 come back for a visit when you're done with Hell!" You feel relatively safe
 now.
 There is a technical mod pack lying here.

--------------------------------------------------------------

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