Hi everyone, I am writing a 2D Doom game that seeks to blend the playing styles of Doom and Nethack in much the way that DoomRL does, but there will be major differences in the playing style, mainly involving the use of the mouse. I want you guys to get a first look at the game before others and maybe even help me test it, I am looking for your input. Here are a couple of screenshots of what I've got going so far. Watch this space 0_0

Some quick info about the game
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High quality OGG soundtrack converted directly from MIDI
Use both OpenGL or Direct3D as a renderer
WAV Sound effects
Particle effects, lighting; blood / screen flashes when damaged, etc
Randomly generated levels
Click to attack interface
Animated objects and enemies
Torchlight mode for dark levels