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AliensRL 0.8 beta 6 Game testing

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skarczew:

--- Quote from: Tavana on April 27, 2010, 03:18 ---That silly truns business will be gone in the next beta. ;)

--- End quote ---
Yeah, thats by far the most important bug here :D .

ZZ:
1:What's the reason of death? It was radioactive level, or just deadly reloading?
2:Where did you find so many enemies? Did you crawl into every hole of every level?
3:Is starting as a HW specialist worthy? I mean what's the starting strategy due of the lack of professional weaponry

And if topic is created for that, I can post my Scout:
-- AliensRL (0.8 (BETA 6)) Post Mortem -------------------------------

  Name     : Ellen Ripley
  Class    : Scout
  Rank     : Veteran
  Result   : Deceased
  Died on  : Military Tower, level 5

  Total Experience : 15355
  Experience left  : 915
  Game length      : 85774 turns

  Armor   : Plasteel armor [3]
  Sidearm : M4A3 pistol (8/12)
  Primary : M42A scoped rifle (15/15)
  Medpacks: 3

-- Graveyard ---------------------------------------------------------

             ############
            ##a....#..+..
           ##......#.....
          ##A......#.....
         ##........-.....
        ##.........#a....
       ##.......A..#.....
      ###.A........#...].
     ##.#################
    ##..#....#...#....#..
   ##...#....#...#....#..
  ###...#....#...#....#..
  #.#...#....@A..#....#..
  ..#...#....#...-....-..
  ..#...#....#...#|...#A.
  |.#...#....#...#....#..
  ..#.../....#...#....#.A
  ..#...#/###############
  ..#.%......%......%%...
  .....%#####.#######+###
  ..#...#.../.#...#....#.
  ..#...#...#.#...#....#.
  ..#...#...#.#...#....#.
  ..#...#...#.#...#....#.
  ..#...#...#.#.../....#.
  ..#..|#...#.#...#..../.
  ..#...#...#.#.%.#.%..#.
  ..#...#...#.#...#....#.
  ..#.a.#...#.#...#....#.
  .a#...#..%#.######/####
  a.#..|#..%#.#.........#

-- Skills ------------------------------------------------------------
  Sidearms      : master
  Light weapons : basic
  Heavy weapons : untrained
  Technical     : untrained
  Medicine      : expert
  Fitness       : expert
  Perception    : untrained

-- Ammunition --------------------------------------------------------

  9mm ammo      : 330/400
  .44 ammo      : 150/150
  M309 ammo     : 500/500
  M250 ammo     : 499/500
  60mm gren.    : 40/40
  12g. shells   : 200/200
  frag grenade  : 6/3
  inc grenade   : 5/3
  krak grenade  : 3/3

-- Kills (1387) ------------------------------------------------------

  411 juveniles
  285 warriors
  63 elites
  3 praetorians
  158 scavengers
  344 hunters
  14 stalkers
  83 drones
  23 workers
  3 overseers

-- Messages ----------------------------------------------------------

 There is 9mm ammo lying here.
 You pick up 12x 9mm ammo.
 You open the door.
 You heavily hit the praetorian!
 You perfectly hit the praetorian! The
 praetorian shreds you!
 You perfectly hit the praetorian! The
 praetorian shreds you!
 You perfectly hit the praetorian! The
 praetorian shreds you! You die. Press


--- End code ---
If you think there is a door on the screenshot, you're wrong. It's ammo.

skarczew:
@ZZ:
Ad.1. Suicide. I removed most of my health with a help of a fellow aliens, then aimed RPG at a wall at point blank distance (I did not want to spend too much time because of lurking crash bug). I could not access Main Tower level 7 (as seen on screenshot), so i decided to take a break.

Ad.2. I cleared almost all towers on the first level - without Main and those parts of the levels that were inaccessible. After it I ascended mainly through Military and Security (with a short excursions to a Medical and Storage for Colt and Shotgun ammo and medpacks when needed .
And yeah, I am quite surprised to look at the amount of turns of yours o.o .
I believe the most funny areas are the Military and Security (and yet they are the most dangerous ones), thats why I usually stick to them when I play.

Ad.3. After previous games I noticed that some of Heavy Weapons show up pretty early (like RPG on the level 1), so thats why I decided to try it out.
It was my first time "playing" (rather testing) this class. I maxed Heavey Weapons around level 4 or 5 and walked with Plastisteel and Smartgun :) .
The best of class is that you are not limited when you need to change the armor - on one level you can walk with a Plasstisteel, on the other one with a Radiation Suit.
I was a bit surprised to find Power Armor, though. I think in the future version such armor (that allows you to have the extra armor AND HW capability) should be much more rare.

@screenshot:
I have found Pistol ammo, Medipacks, Smartgun ammo, Power Armor (and other stuff) in walls pretty often. Sometimes they were on a doors - and opening a door allowed me to get the item then.

q0099:
Hello.
I am completely missed beta test sign up, but if you find one more tester place, you can count on me. Have programming skills (gamedev, data base programming), could fix bugs on the spot.

Tavana:
Hey there q0099 - you might want to post in this thread as that's the one that Kornel is checking in regards to Aliens Beta access. =)

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