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Author Topic: [Ao100/M/YASD] Sniper bug.  (Read 2119 times)

glacialxice

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[Ao100/M/YASD] Sniper bug.
« on: May 06, 2010, 12:21 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 x, level 11 Cacodemon Captain, killed by a arch-vile
 on level 43 of the Phobos base.
 He survived 116933 turns and scored 107062 points.
 He played for 1 hour, 9 minutes and 20 seconds.
 He didn't like it too rough.

 He killed 453 out of 614 hellspawn. (73%)
 He was an Angel of 100!


-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
  #..#......................|.............==.................
  #..#..........."....>..................=.==#+####+#+#######
  #..#.........+....................}...0..#.................
  #..#...+.................................#.......}.........
  #..#........|....0....................0..#.................
  #..############+###+####+#################.............B..B
  #..+.....................................+..........V....B.
  #..#....^..........^.....................##################
  #.|#.....................................#.................
  #+.#########################+#######+#####....==........^..
  #..+........}............................#...=|=...........
  #..###############################+#######.........=.......
  #..#|....../..............V..............#........==.......
  #..#.......#........................0..0.#........==.......
  #..#|......#.......X.....................#........0........
  #..#....|..#.......................^.....#..0........0.....
  #..#..|.&..#.............................#...............B.
  #..#.......#..............}............;.#.................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -5/50   Experience 59446/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Son of a bitch   (Level 3)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  Fin->SoB->SoB->Fin->WK->TH->MAc->SoB->TH->WK->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified plasma rifle (1d7)x10 [40/40] (F1S1)
    [c] [ Boots      ]   gothic boots [10/10] (196%)
    [d] [ Prepared   ]   Revenant's Launcher (7d6) [1/1]

-- Inventory -------------------------------------------------

    [a] plasma shotgun (7d3) [30/30]
    [b] missile launcher (6d6) [4/4]
    [c] Malek's Armor [3/3] (100%)
    [d] rocket (x10)
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] homing phase device
    [n] homing phase device
    [o] thermonuclear bomb
    [p] thermonuclear bomb

-- Kills -----------------------------------------------------

    54 former humans
    37 former sergeants
    11 former captains
    77 imps
    30 demons
    81 lost souls
    31 cacodemons
    6 barons of hell
    8 hell knights
    49 arachnotrons
    4 former commandos
    7 pain elementals
    14 arch-viles
    20 mancubi
    22 revenants
    2 nightmare imps

-- History ---------------------------------------------------

  On level 15 he found the Revenant's Launcher!
  On level 42 he found the Malek's Armor!
  On level 43 he finally was killed by a arch-vile.

-- Messages --------------------------------------------------

 direction! There are stairs leading downward here.
 You use a large med-pack. You feel fully healed. There are stairs leading
 downward here.
 
 You enter Phobos Hell, level 43. You feel there is something really
 valuable here!
 You open the door.
 You dodge! Your red armor is completely destroyed! You dodge!
 The arch-vile raises his arms! You dodge!
 Fire -- Choose target...   The missile hits the arch-vile. The missile hits
 the arch-vile. The missile hits the arch-vile. The missile hits the
 arch-vile. The missile hits the arch-vile. The missile hits the arch-vile.
 Boom! Boom! The missile hits the arch-vile. Boom! The missile hits
 the arch-vile. The missile hits the arch-vile. The arch-vile raises his
 arms! You are engulfed in flames! The arch-vile raises his arms! You

-- General ---------------------------------------------------

 Before him 522 brave souls have ventured into Phobos:
 476 of those were killed.
 2 of those were killed by something unknown.
 16 didn't read the thermonuclear bomb manual.
 And 14 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 14 souls claim to have killed him...
 3 sacrificed itself for the good of mankind.
 10 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

Looking at my inventory, you would see that I have a plasma rifle modded with both the firestorm weapon pack and the snipers weapon pack. This should make me pretty invinsible, but the mods did not work ?!? At first snipers weapon pack did what its ment to do, but after adding the firestorm weapon pack it could barely hit ANYTHING  :(  To make it worse, I could not find any more agility mods after this and I was a sitting duck to anything that cared to shoot at me. It takes six volleys of plasma to kill an arch vile WITH the sniper weapon pack . I spent most of the time firing in to the darkness hoping to hit something and running for the stairs, it was practically AoPC as my weapons were almost useless piles of junk. I think even one agility mod would work ten times better than that sniper pack.... Sadly, an arch vile caught me before I could make it to the stairs, by then I did not have any armour and was pretty hopeless. Is this a known bug ? If the mods had worked this run would be easy, but the game messed it up for me...
« Last Edit: May 06, 2010, 12:35 by glacialxice »
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yaflhdztioxo

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Re: [Ao100/M/YASD] Sniper bug.
« Reply #1 on: May 06, 2010, 14:47 »

Sniper pack not acting like a sniper pack is a known issue.
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