I admit that I haven't played DoomRL in a while, but I had today off, and for no particular reason, I felt like playing Skulltag Arena, which I haven't fully tried out before, and after a few tries, I got SlashER Diamond! :D
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DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Skulltag Arena (1.0.1)
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Tormuse, level 14 Technician
killed Uber Karmak on round 25 at the Skulltag Arena...
He survived 56620 turns and scored 219398 points.
He played for 3 hours, 45 minutes and 39 seconds.
He was a man of Ultra-Violence!
He killed 292 out of 292 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
SlashER (Diamond)
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 35/60 Experience 86890/14
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 1)
Finesse (Level 1)
Hellrunner (Level 2)
Tough as nails (Level 1)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
SoB->SoB->SoB->EE->Fin->Jug->EE->Int->Int->HR->Iro->TaN->HR->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (65%) (N)
[b] [ Weapon ] plasma rifle (1d7)x6 [12/40]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] minigun (1d6)x8 [200/200]
-- Inventory -------------------------------------------------
[a] double shotgun (9d3)x2 [2/2]
[b] combat shotgun (7d3) [5/5] (T1)
[c] rocket launcher (6d6) [1/1]
[d] chaingun (1d6)x4 [24/40]
[e] green armor [1/1] (100%)
[f] energy shield [0/0] (100%)
[g] combat knife (2d5)
[h] 10mm ammo (x140)
[i] 10mm ammo (x128)
[j] shotgun shell (x70)
[k] shotgun shell (x70)
[l] shotgun shell (x70)
[m] rocket (x14)
[n] power cell (x70)
[o] power cell (x19)
[p] small med-pack
[q] large med-pack
[r] large med-pack
[s] phase device
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
11 former humans
15 former sergeants
14 former captains
13 imps
9 demons
48 lost souls
8 cacodemons
8 hell knights
10 barons of hell
1 arachnotron
9 former commandos
5 pain elementals
5 revenants
4 mancubi
2 arch-viles
1 Angel of Death
24 Cyberdemons
3 abaddons
6 belphegors
11 blood demons
4 bruiser demons
9 cacolanterns
15 dark imps
5 diabloists
6 hectebi
11 spectres
11 suicide skulls
10 former majors
9 former specialists
4 former snipers
1 šber K…rm k
-- History ---------------------------------------------------
On level 0 he assembled a tactical boots!
-- Messages --------------------------------------------------
Cyberdemon.
You dodge!
The Cyberdemon reloads his rocket launcher.
Fire -- Choose target...
You see : šber K…rm k (almost dead) | floor | [ m ]ore
The missile hits šber K…rm k. The missile hits šber K…rm k. The missile hits
šber K…rm k. The missile hits šber K…rm k. The missile hits šber K…rm k. šber
K…rm k dies. The crowd cheers! "Blood! Blood!" The crowd cheers! "Kill!
Kill!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!"
The crowd cheers! "Kill! Kill!" The crowd cheers! "Kill! Kill!" The crowd
goes wild! "BLOOD! BLOOD!" The crowd cheers! "Blood! Blood!" The crowd
cheers! "Blood! Blood!" The crowd cheers! "Kill! Kill!" The crowd cheers!
"Blood! Blood!" The crowd cheers! "Kill! Kill!" The crowd cheers! "Blood!
Blood!" The crowd goes wild! "BLOOD! BLOOD!" The crowd cheers! "Kill! Kill!"
Congratulations! You defeated Uber John Carmack! Press <Enter>...
The crowd cheers! "Kill! Kill!" You feel relatively safe now.
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I haven't read any of this thread and I didn't know what to expect, so I played a technician masterless build. I also selected "no" to fun mode. (Whatever that means) The game was pretty stingy with modpacks, so I didn't bother getting Whizkid, but it was okay, because the basic weapons were more than a match for my opponents. Considering it was UV difficulty, I expected more of a challenge, but I don't think there was ever a time that I had more than one enemy approach me at a time with very few exceptions and I never felt overwhelmed until the end.
At level 25, it asked me if I was ready for the final level and I said yes. (I have a choice? What happens if I say no? Does it just end? Or does it let me keep going with randomly generated enemies?) The final battle was ridiculous, preceded by a great, "oh, crap!" moment when I realized that über JC summons Cyberdemons! :o Fortunately, I had Dodgemaster and I was able to get to an Invulnerability sphere before the shower of rockets blew it up. (One Cybie hit me just as I was picking it up; I got it just in time!) Shortly after that, I spotted a Nuclear Plasma Rifle, which would have made the ending pretty easy, but the shower of rockets continued and blew it up when I was one square away... Then the shower of rockets blew up about two thirds of everything on the level. :| There was one glorious moment when I was able to stay in range of üJC long enough to completely empty my Plasma Rifle into him, but for the most part, the rockets hurled me all over the place like a rag doll and he kept teleporting away before I could finish him off. I was wishing that I had some kind of knockback reduction, because even with Dodgemaster, it was impossible to dodge all of the incoming Cybie rockets because they were coming from all directions. I never fired a shot at the Cybies, but one of them actually died from Cyberdemon crossfire alone! Things got extra tense when the Invulnerability wore off, but fortunately by then, he was down to mortally wounded and a couple more rounds finished him off. Whew!