General > Graveyard
Scales of War: DnD 4e PBF
Malek Deneith:
- "Not... done... yet..." - Rune on Graven's forehead flashes as he rips out the spikes. Damaged parts get patched by green growth - though not entirely. Liquid was long gone by this time.
Spoiler (click to show/hide)Free (start of the turn): Font of Life - Saving Throw (1d20+2=15) (that +2 comes from being warforged and this being a save vs ongoing damage) - no poison damage for me
Minor: Warforged Resolve - Graven regains 3 hp and gets 3 temp hp
Standard: Second Wind - Spend a surge, get +2 to all defenses, and further +4 to AC
Current AC 23, Current hp 24 + 3 temp. Had better days but I'll live.
Free: Nature's Wrath - enemies in squares surrounding me get marked.
Tavana:
New strength flows back into Graven's body, and he stands a bit taller. There's a reason they're called Warforged. The Kruthik's spikes are ever thrashful. You can tell Graven is getting a bit annoyed by them.
The younger Kruthik chitters in alarm and turns to flee, letting Karan strike a solid blow as it scuttles away.
Spoiler: Report (click to show/hide)Graven's Font of Life heals him before the ongoing damage can take hold.
Graven heals for 11 + 3 Temp HP.
Graven takes 2 damage.
Graven now has 24 + 1 Temp HP.
Graven is no longer bloodied, and has a bunch of AC.
Kruthik Adult (2) is no longer slowed.
Kruthik Young takes 13 damage from Karan's Opp Attack.
Kruthik Young is now bloodied.Map at this turn
S.K. Ren:
A look of indignation crossed Adis' face as his bolt missed the intended target. Mother F.....
Noticing one of the young had run off, Adis quickly locates it and fires off another bolt of white.
Spoiler (click to show/hide)
Standard Action: Cast Ray of Frost at F7(Young Kruthik); Attack 1d20+5=23 vs Fortitude; Damage 1d6+6=12; Target is slowed if hit.
Move Action: None
Minor Action: None
fwoop:
Rah opens up with another flying kick!
"Last time was just trick ok!"
Spoiler (click to show/hide)Move: Shifting one square to S8
Attack: Crane's Wing on R7; if hit, and shifting target to Q6.
Was going to also apply flurry, but I don't think that applies if you shift the enemy with your first attack?
attack roll: 17 http://invisiblecastle.com/roller/view/2577260/
Attack = 1d20 + 4 = 17 + 4 = 21
damage roll: 10 http://invisiblecastle.com/roller/view/2577262/
Damage = 1d10 + 4 = 10 + 4 = 14
Madtrixr:
"Oh no you don't. You're not going anywhere." Norian runs after it and fires another LoF at it. This one looks very promising.
Spoiler (click to show/hide)Move: To I8
Standard: LoF at the bloodied youngling
Attack, Damage (1d20+4=21, 1d8+4=8)
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