General > Graveyard
Scales of War: DnD 4e PBF
Tavana:
Graven's hammer falls hard, with a satisfying squish. The Kruthik twitches once more and is silent. Looking around you notice nothing else moving, but seeing the Kruthik nest on the top of the hill you decide it probably isn't the best thing to stay here long. Out the other end of the canyon you find yourself passing the occasional flagstone, and finally come to the ruined edges of Rivenroar. There's a lot of Goblin tracks all over the place, and from the looks of it they've come in force from the forest not too long ago. It does appear that they came from a different direction, though. All in all it's taken you 10 hours to get here.
Up in the mountains the shadows enclose quite quickly. Trying to set up camp in the fading light probably isn't the best idea, but it shouldn't be too difficult to find a safe enough hiding spot in the rocks and rubble. On the other hand, you are being paid to rescue people, and their saftey is less guaranteed with every passing moment. Finding the entrance in the dark could be a bit of a struggle, though...
Spoiler: Statistics (click to show/hide)600Exp total, 120Exp each.
Karan ends with 12 Hp.
Graven ends with 15 Hp.
Rah ends with 12 Hp.
Feel free to spend surges during this short rest.
Malek Deneith:
- "Well it seems this is the place. Lets try and find the entrance, shall we?" - apparently darkness didn't discourage Graven.
Spoiler (click to show/hide)2 surges spent, current hp 31/35
S.K. Ren:
With the threat now over, Adis takes a few moments to rest and remind himself of his longer spells. Not needing much time to recover from what would be considered mild exercise, Adis decides to help with the search. Using one of his Cantrips, Adis creates several torches out of branches laying about to help them locate the entrance without being too noticeable
Spoiler (click to show/hide)Forage for supplies
Nature 1d20+7=20
Use Cantrip: Prestidigitaion
Tavana:
The search doesn't take that long, and you're not disturbed while conducting it. Once Rah points out the first mark on a flagstone - a red hand pointing downwards - finding the rest are quite easy. They lead around the foundation of this ruined structure, to a small building about twenty feet from the actually castle. This might be a good thing, considering the state of the castle proper. It looks like it's been heavily damaged in some sort of battle, and trying to search within it looks like it would be a deadly affair.
Finding the structure takes roughly twenty minutes of your time. The door is wooden and perhaps magically enchanted to resist rotting, as it stands as solidly now as the day it was constructed. An inscription is written above the door: "Within lie the nobles of Rivenroar, revered in life, revered in death." The latch seems quite simple to operate - a simple sliding mechanism accessible from either side. Probably simply for privacy, as it wouldn't keep graverobbers out.
S.K. Ren:
"Honored in death eh? I certainly hope they take pleasure in the company of the filth inhabiting their resting places." Adis remarked dryly.
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