General > Graveyard
Scales of War: DnD 4e PBF
S.K. Ren:
"Well, things look safe enough." Adis mumbled. With a wave of his hand he conjured an orb of bright light in the center of the runes. Walking forward, he pokes the runes with his staff.
Spoiler (click to show/hide)Cast Light on the Darkness.
Poke the runes with my staff
Madtrixr:
Norian decides to see if he can get closer to listen in, and maybe hear something else interesting. If worse came to worse, he could run back to the main room, and he and his companions could easily dispose of the goblins. Norian does a little prayer to Pelor(Feeling odd because he's asking for shadows) and attemps to sneak to the edge of the hallway.
Spoiler (click to show/hide)Passive Sneak:10
Gargulec:
'I'll see how is the wizard doing, if you don't mind.'
Karan stood up, sheathing her sword, and going through the doors Adis went through few moments ago.
'This ought to be more refreshing than sitting in this room' she muttered to herself.
Malek Deneith:
As Norian tries to sneak away he feels something grab him by his clothes.
- "I thought we agreed - no splitting the party" - he hears Graven growl quietly. The construct then continues to drag the cleric back towards the door most of the party picked
- "Hey mage - did the voices in your head drive you so mad that you intend on touching runes you know nothing about?"
Tavana:
A bright light suddenly fills the room that Adis is in, and Karan runs forward, seeing it. Adis' staff landing on the runes causes them to flare, and he receives a small shock for the action.
The runes appear to be oddly familiar to him, and he peers at them intently. He is able to ascertain that they spell out "Von Jallach" in a phonetic alphabet that some Wizards use in writing scrolls. There's something faintly odd about the script used, though, but he can't quite decipher it.
Encounter: Von Jallach Crypt
A faint rustling, besides the sound of Karan coming up behind him, disturbs his thoughts. A small needle of blackness detaches itself from an alcove and darts along the floor. A tiny sound, almost like a bark comes from the creature, and suddenly masses of these small creatures pour from the alcoves, swarming together into two distinct groups. They move constantly, and appear to be all mouths.
The first group darts over towards Adis, knocks him flat and rips tiny little pieces from his flesh until he stops moving. Seeing no more fight in Adis, the second group knocks Karan over, and tears at her flesh until blood is running freely from her wounds.
Spoiler: Initiative (click to show/hide)Rah (moved after the party on his turn)
Needlefang Drake Swarm (2) (moved)
Norian
Karan
Graven
AdisSpoiler: Report (click to show/hide)Adis takes 4 damage from the runes, and 17 from the drakes, which means he's dying. Also, he's prone.
Karan is knocked down as well, and happens to take 17 damage as well, leaving her bloodied.Spoiler: Misc (click to show/hide)The door takes a minor action to open.
Fwoop's turn was spent with 2 moves to get him on the battlemap.
EDIT: No moves will be required.
The stairs in the battlemap are difficult terrain.
Entering the alcoves will provoke opportunity attacks.
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