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Scales of War: DnD 4e PBF

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Malek Deneith:
Warforged slipped into the corner between the gnome and the magma claw and swung at the later, but again misjudged the range.

Spoiler (click to show/hide)Move: Shift to L1
Standard: Iron Fist at K1. Attack (1d20+9=14) vs AC. Missed. Effect: Until end of next turn I get resistance to all damage 2.
Power Points: 0/2

Tavana:
The gurgling sounds coming from the gnome Inatai has just slain seem to spook the remaining one. Taking a final swing at Graven, it turns to flee.

Spoiler (click to show/hide)Gnome Skulk damages Graven by 5 (2 resisted, 26 remain).
Gnome Skulk moves to [N3].

Madtrixr:
"Oh no you don't!" Norian cried out, and ran forward until he was in range, and quickly tossed two Lances of Faith in quick succession. Both are poised to hit, possibly keeping the guiding light alive long enough for two people to receive guidance in hitting the fleeing foe.

Spoiler (click to show/hide)Move: To J3
Standard:Lance Of Faith (1d20+4=22, 1d8+4=7) +2 Power Bonus to Inatai

ACTION POINT! Standard:Lance Of Faith (1d20+4=18, 1d8+4=7)+2 Bonus to Karan.

Xander Morhaime:
"Know that you can hide, but you cannot run..." Inatai said, following after the fleeing gnome. He performed his standard trick, gathering shadows surrounding the gnome into a sort of shroud... but he had another trick up his sleeve. As he held his hand out, the shroud turned into a noose that immediately tightened around the gnome's neck. Pulling his hand back, Inatai seemed to yank on the cord that attached to the noose, pulling the choking gnome back a good few feet before the shadows dispersed.

Spoiler (click to show/hide)Move: J4
Free: Assassin's Shroud on N3 gnome
Standard: Executioner's Noose with invoked shroud on N3 gnome, pull to L3 if hit. Also slowed until end of my next turn if hit.

S.K. Ren:
With the last gnome dead, Adis turned to the remaining Magma claw in the corner. Firing another Ray of Frost, he watched as the bolt harmlessly dissolved into the creature. What?

Spoiler (click to show/hide)Standard Action: Cast Ray of Frost on Magma Claw; Attack 1d20+5=14 vs Fortitude; Miss

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