"Hmm... You may in fact be correct, Graven. What that leads to now is why there where altars to Vecna here in the first place...An old cult? Maybe an ancient civilization? Who knows? Once again, I'll need more evidence to figure this out." Norian turns around and walks away from the pit.
"Okay, first the good news. I didn't find any sacrifices or anything similar down there, so we can assume, at least for now, the the others are still alive."
"On the other hand, I smell absolutely horrendous right now, and will need to wash myself throughly when we get back to town. By the way, I agree with Inatai, let's get moving, after we grab the rest of the stuff, of course." Norian suddenly had a thought. It was time consuming, and would probably turn up nothing, but he wanted to make sure he had covered all his bases. "Wait, let me take a quick look at these skeletons, maybe there's a reason they're buried like this, if not, then we can get moving, I suppose."
Norian proceeds to go over to the coffins and take a look. He is immediately struck by the feeling that something wasn't quite...right, about the skeletons. He couldn't put his finger on it, but there was certainly something off. "I...I may need some assistance, Adis, perhaps you can come over and see if you can figure out what's wrong with these skeletons, because I can't. But there IS something wrong. There's some extra hands in these southernmost tombs, but not from any of the skeletons in there, but there's something up, I don't know what though. What's going on here?"
Religion Check (1d20+8=19) Maybe they're missing a hand...or something else is up with them. I don't know, but it's a once-over. Can't be too careful.