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Scales of War: DnD 4e PBF

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S.K. Ren:
If the Ogre is dead...
Spoiler (click to show/hide)With great disdain, Adis watched the goblins succeed in igniting the barrels on his allies. Will the Ogre slain, there was only one thing left to do. Time to finish off those bastards who interrupted my meal. An audible groan from his stomach reaffirmed his resolve. Behind the Ogre's corpse, he spotted one of the Hobgoblins trying to get away. With a quick step forward, he thrust his staff out. Reciting the whole incantation in record time, the bolt of white hurtled towards Hobgoblin.
Spoiler (click to show/hide)Move Action: Move to K14
Standard Action: Cast Ray of Cold at Hobgoblin Archer @ J8; Attack 1d20+5=14 vs Constitution; Damage 1d6+6=7
Minor Action: None

If the Ogre is still alive...
Spoiler (click to show/hide)With great disdain, Adis watched the goblins succeed in igniting the barrels on his allies. Turning to the Ogre he could see all it needed was push through death's door. Suitably, he had just the spell for that. "Herald of eternal sleep, relieve my foes of their worldly pains. Release them from their corporeal bonds. Give them... peace" As he chanted, an eerie green mist seemed to seep from the Ogre's flesh.
Spoiler (click to show/hide)Standard Action: Cast Ray of Enfeeblement at Ogre; Attack 1d20+5=22 vs Fortitude; Damage 1d10+5=14
Move Action: Move to K14
Minor Action: None

Tavana:
Norain's faith in Pelor is the last straw, and the mighty Ogre topples over, still chained to the wagon. The wagon tilts slightly with the weight of the creature, but stays upright. A slosh of pitch inside the now burning casks can be easily heard.

With a crack, a shot of flame bursts into the air and the first of many of the casks inside the wagon start to explode. The Goblin Archer squeals in pain, breathing its last.

Adis starts to mop up the final Goblin, succeeding in pushing it further towards the now inevitable outcome.

The Archer bounds a bit futher away, firing off another arrow: this time at the blasted Wizard with his painful spells.

Spoiler: Damage Report (click to show/hide)Graven heals 22 damage.
Adis takes 12 damage, and is now bloodied.
Ogre dies.
A Hobgoblin Archer dies.

Gargulec:
Seeing the as the last foe flees, Karan grips her blade firmly, and yet rushes forward, chasing him. And though the creature is quite far already, it simply can't outrun the tiefling. Soon, Karan takes a wide sweep, aiming to mow down the cowardly creature.

Spoiler (click to show/hide)Minor: Oath of Enmity on the gobbo
Move: Move to N6
Standard: Charge on gobbo
To-hit: http://invisiblecastle.com/roller/view/2551588/ picking 19
Damage: http://invisiblecastle.com/roller/view/2551589/

Tavana:
Your rag tag group - standing well away from the now rapidly exploding pitch casks - finally slumps into the grass at the front of the Inn. Those Guards you were told about showed up fifteen minutes later, perhaps taking their time purposely? Either way, they surround your group. One guard is about to step forward to begin what is sure to be interrogation when the Barman exits the Inn and into your midst. Taking one look at the Guards and quickly reading their intent, he loudly declares "These fine folk aren't going to be answering any of your questions tonight, Guard Flenter. These people saved my pub from burning down more than once tonight, and I'm not letting you at them until they've at least had a night's rest. Try to stop me and I'll make sure you never have a drink in this town again." He turns away from the group of Guards, and quietly says "Can I show you to your rooms?"

He leads you not through the door you went in earlier, but into the building on the other side of the smouldering wagon. His steps take you up a flight of stairs, to a large room at the end of the hall. "You four can set up in here. Let me know if you need anything. The lass will just be in the next room if you need her. I'd suggest you get a rest." He points Karan to a slightly smaller door saying "My wife can get you anything you need. Washroom is the first door on the left at the bottom of the stairs. I'll be able to delay the Guards until at least midday, but I'd suggest you make yourselves ready by then."

He turns and starts walking down the stairs, pausing only to turn his head to say "You have my thanks, Warforged."

Spoiler: Rewards! (click to show/hide)The fight gains your group a total of 650 exp, or 130 exp each.
Extended rest. You'll wake up at 9am when the sun comes up if you choose to sleep.

Malek Deneith:
- "You all go rest. I'll come soon" - Graven told to his companions and walked down after the man - "I'm sorry to trouble you good barkeeper but I have two questions too you, if it's not a problem. The first one would be do you know that guard that came here before ogre appeared? He seems to have taken off with summons one of my companions, the priest had. The other question would be about something your serving girl mentioned. She spoke of something called "Red Hand". I... My knowledge of history has large holes so I wanted to ask her about it, but the goblins came in and..." - warforged paused, not sure how to continue.

Spoiler (click to show/hide)Warforged need two less hours of rest, so Graven should have time to hear out anything barman is willing to tell :P

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