Chaosforge Forum

  • October 08, 2024, 14:59
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: B1h Ironman YAVP  (Read 3777 times)

fwoop

  • Elder
  • Private FC
  • *
  • *
  • Offline Offline
  • Posts: 16
  • Lost Soul
    • View Profile
B1h Ironman YAVP
« on: June 11, 2010, 06:54 »

--------------------------------------------------------------
 DiabloRL 7DRL PRERELEASE roguelike postmortem character dump
--------------------------------------------------------------

  fwoop, level 10 warrior, entered Catacombs,
  after 6977 turns.
  He scored 188897 points, killing 379 hellspawn.

  He advanced to level 10 gaining 64957 experience.
  He found 3615 gold coins.
  He killed the Butcher.

-- Statistics ------------------------------------------------

  Strength   50/40
  Magic      20/20
  Dexterity  40/40
  Vitality   30/30

  Life 97/97  Mana 29/29
  Armor 14  ToHit 70

-- Spells ----------------------------------------------------

-- Equipment -------------------------------------------------

  [ Head ]  nothing
  [ Neck ]  nothing
  [ Body ] hard leather armor [14]
  [ Wpn  ] the Butcher's Cleaver (4-24)
  [ Shld ]  nothing
  [ RRng ]  nothing
  [ LRng ]  nothing

-- Quickslots ------------------------------------------------

  [ Slot 1 ] potion of full healing
  [ Slot 2 ] potion of rejuvenation
  [ Slot 3 ] potion of full healing
  [ Slot 4 ] potion of full healing
  [ Slot 5 ] potion of full healing
  [ Slot 6 ] scroll of healing

-- Inventory -------------------------------------------------

  composite staff of Firebolt (5-10) {44/44}
  short staff of Healing (2-4) {31/38}
  hunter's bow (2-5)
  falchion (4-8)
  long sword (2-10)
  axe (4-12)
  composite bow (3-6)
  claymore (1-12)
  3615 gold coins

-- Kills -----------------------------------------------------

  skeleton                 29
  corpse axe               2
  burning dead             19
  horror                   5
  skeleton captain         17
  corpse captain           18
  burning dead captain     2
  horror captain           6
  skeleton archer          5
  corpse bow               3
  burning dead archer      10
  horror archer            8
  scavenger                36
  plague eater             22
  shadow beast             14
  bone gasher              17
  fallen one               42
  carver                   17
  devil kin                6
  dark one                 23
  zombie                   17
  ghoul                    9
  rotting carcass          22
  black death              4
  fiend                    2
  blink                    5
  flesh clan archer        1
  hidden                   12
  overlord                 4

-- Messages --------------------------------------------------


--------------------------------------------------------------

Didn't find any major bugs during this play, the game is really quite stable now.

Gave myself the challenges of "don't go back up any stairs, ever" combined with "clear floors entirely of enemies"; so no town trips or clearing deeper floors prior to Butcher. This didn't turn out to be difficult - there's plentiful amounts of health potions; Butcher and overlords can be cheesed using bows from behind barrels; and repair skill was useful, although I didn't realise I had it until near the end.

Used a buckler[5] for most of the game until I got tired of un/re-equipping it each time I wanted to use a bow or the healing staff.

Never found any rings this version, I presume they are disabled?

Anyway much fun was had; I actually found it more fun than non-ironman actually, since I don't care for the tedium of repeatedly backtracking into town and haggling piles of junk. Would be interesting if a future version had an ironman challenge mode built in, similar to the challenge modes in DoomRL.
« Last Edit: June 11, 2010, 06:56 by fwoop »
Logged

Tavana

  • Local Inquisitor
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 663
    • View Profile
Re: B1h Ironman YAVP
« Reply #1 on: June 11, 2010, 07:12 »

Good runthrough!
Logged
Common words do not mean common understanding. Language is mercurial. Meanings are never constant.
Pages: [1]