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The Master and the Minion - IC Thread

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Gargulec:
'I hope that you will find the peace' uttered Tristan, with full force thrusting his sword into the prone knight he challenged. I'll make his death quick and painless he promised himself, channelling his essence through the blade and into the wound. He concentrated, absorbing all the pain that the knight felt.

Spoiler (click to show/hide)Move: exchanging for minor action: Ardent Vow on L8
Minor: Channel Divinity: Divine Strength
Standard: Holy Strike at L8
Rolls:     1d20+11=26, 1d8+16=22 vs AC, radiant damage plus using daily item power to deal additional 1d8=7 damage.

ACTION POINT:
Heedless Fury:     1d20+11=17, 3d8+4=13 vs AC, Tristan takes -5 to all defences until the end of his next turn.

Malek Deneith:
- "Sir Knight, how about we play a round of 'Hide and Die'?" - Ryltar snapped the fingers of his free hand and darkness surrounded him, Saliak, and both knights. There was a sound of someone getting stabbed, followed by "twang" of a crossbow being fired and drow tumbled out of the darkness moments later and walked closer to other group of combatants.

Spoiler (click to show/hide)Free Action: Draw Rapier thanks to Quick Swap
Minor: Cloud of Darkness - close burst 1 centered on me. Effect: The burst creates a cloud of darkness that remains in place until the end of my next turn. The cloud blocks line of sight, squares within it are totally obscured, and creatures entirely within it are blinded until they exit. I am immune to these effects.
Standard Action: Deadly Strike at E9. Attack (1d20+11=28) vs AC (CA included). Hit: Damage (1d8+1d8+5+4=17) (Knife in the Dark included).
Free Action: Assassin's Strike at E9. Triggered by me hitting him, he takes extra Damage (2d10=16).
Note: Due to Death Attack ability any target that has 10 hp or less at the end of my attack dies (save ends) no save :P
Action Point - Standard Action: Close-Quarters Shot at E9 (Or at E8 if E9 died). Attack (1d20+10=23) vs AC (CA included). Hit: Damage (1d8+1d6+5+4=16) (Knife in the Dark included). Effect: This attack doesn't provoke Opportunity Attacks. Also I shift 2 squares to F12.
Move Action: Move to I10.

Xander Morhaime:
After all the mayhem on both sides of the murky pond, three knights were prone and badly battered, though still alive... while in the dark cloud, the sound of something heavy and metal collapsing to the floor could be heard. Ryltar left the cloud soon after, and the other knight inched back out the other end. Spying the drow, though, he charged forward through the pond and tried to exact further vengeance for fallen comrades. Sadly, he missed.

Spoiler (click to show/hide)Ma'kirr and Tristan working together leave their share of knights bloodied and prone.
Ryltar kills one knight.Spoiler (click to show/hide)

Tavana:
The dragonborn was at home in most darkness. This was not normal darkness. Hearing the clangs of battle nearby and off to the right, Saliak decided to pull back and assess if his skills were needed elsewhere. "We need to figure out a gesture system to warn each other when we have plans to do that sort of thing."

Seeing that Ryltar has successfully downed a knight, he charged in to help finish the others off.

Spoiler (click to show/hide)Move: to [G13]

Standard: Charge at [M9]
Attack: 1d20+8=17
Damage: 2d10+5=22

Bonuses:
Allies adjacent to me gain resist 2 to all damage. (Protection state)

Xander Morhaime:
Despite being on the ground, the knight still blocked Saliak's attack with his shield. And while the monk in the back tried (unsuccessfully) to conjure up another healing spell, one of the prone knights stood up and struck out at Ma'kirr - but missed.

Spoiler (click to show/hide)Knight at K8 is no longer prone.

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