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The Master and the Minion - IC Thread
Xander Morhaime:
The priest was hit, though the damage didn't appear to be life-threatening. One of the knights saw it, however, and moved in to attack the Drow before he got a chance to do more damage, slashing at the assassin with his sword.
Spoiler (click to show/hide)Ryltar hits the Priest.
The Knight hits Ryltar for 10 damage (24 remaining).
Gargulec:
With a mighty swing, Tristan tries to knock the priest back.
Spoiler (click to show/hide)Staggering Smite on the priest (I9) + Divine Strength. 16 damage, and is pushed two squares
Xander Morhaime:
The monk indeed staggered back... and then collapsed, bleeding all over. By the look of it, he wouldn't be getting back up. The cleric in turn sought to avenge the death of one of his order and moved in to strike at Tristan with his staff, but his blow glanced off the paladin's armour. The other knights too closed ranks, but save for one landing a blow on Aden, their attacks did rather poorly.
Spoiler (click to show/hide)Tristan hits and kills the Monk.
One of the Knights hits Aden, doing 9 damage (24 remaining).
It is now Saliak's turn.Spoiler (click to show/hide)
Tavana:
Dragonborn do not like being outnumbered. Then again, they know how to deal with such situations. Using a new combination of runes, Saliak attempts to balance damage, defenses and healing to the party.
Spoiler (click to show/hide)Minor: Rune of Mending, targeting Tristan
Entering destruction state.
-Tristan gains surge value HP + 3 THP.
Standard: Flames of Purity, targeting enemies in [I9 - K11]
Attacks vs AC: [I9]: 1d20+9=22 [J9]: 1d20+9=29 [I10]: 1d20+9=13 [K10]: 1d20+9=11
Damage: 1d10+5=11 +2 power bonus = 13
Entering protection state.
-Aden and Tristan gain 3 HP.
Move: Shift to [I11]
Action Point:
Standard: Word of Shielding, targeting [I10]
Attack vs AC: 1d20+9=16
Damage: 1d10+5=6 +2 power bonus = 8
Entering protection state.
-The first time that [I11] hits or misses an ally before the end of my next turn, that ally gains 3 THP.
Bonuses granted:
Me and all allies gain +2 power bonus to damage rolls until the end of my next turn. (Rune of Mending)
All allies adjacent to me gain resist 2 to all damage (Protection State)
S.K. Ren:
The knights press inwards, surrounding the group. With a smile Ma'kirr slipped back into the center of the fray. Any attempts to pursue her we're immediately cut off as Aden filled her position. Raising the tip of her spear into the air, she began tracing a large circle. Her eyes closed, breathing slowed, all focus was directed to the tip of her spear. Faintly, if you had keen eyes, you could make out a hazy trail flowing behind the tip.
In the moment of a breath, Ma'kirr leaped up and off of Saliak and swung her spear in a great arc at the enemies below, tracing a large spiral. Though the spear could not reach, a wave of force lashed at the Knights below. Several took direct blows while others dodged by a hair's breadth. Softly landing, Ma'kirr prepared to engage teh nearest knight.
Spoiler (click to show/hide)Move Action: Move Discipline(Dragon's Tail); Swap positions with Aden(J11))
Standard Action: Masterful Spiral; Attack (I9)1d20+8=18, (J9)1d20+8=21, (I10)1d20+8=13, (K10)1d20+8=14, (H11)1d20+8=17, (H13)1d20+8=23 vs Reflex; Damage 3d8+8=17
Free Action: Flurry of Blows on I10, dealing 9 damage and leaving him in place.
Effects: Spiral Stance
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