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Author Topic: Wiki: Reactivation  (Read 73496 times)

Deathwind

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Re: Wiki: Reactivation
« Reply #105 on: February 15, 2011, 00:32 »

currently that menu is the only way to get to some of the new content.
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Re: Wiki: Reactivation
« Reply #106 on: February 15, 2011, 05:27 »

It shouldn't be.  What pages can only be accessed through the nav bar?

(We're waiting on a wiki extension before we play too much with those by the way)
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Game Hunter

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Re: Wiki: Reactivation
« Reply #107 on: February 15, 2011, 11:50 »

Only one I can think of off the top of my head is the artifact staff: I haven't looked at the Artifact page in a while (since it's hard to find anyway). As it stands there are two artifacts in the new version, although the other one I guess isn't nearly as easy to discover.
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Deathwind

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Re: Wiki: Reactivation
« Reply #108 on: February 15, 2011, 15:18 »

the shockwave and hellwave packs are only found in that menu.
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Game Hunter

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Re: Wiki: Reactivation
« Reply #109 on: February 15, 2011, 18:35 »

the shockwave and hellwave packs are only found in that menu.
Well I KNOW for a fact that Shockwave Pack's been there since I added some new stuff. Arena Master's Staff and Hellwave Pack have been added (also put a link to artifacts in the uniques section.)

More notably, however, we should make the additions and rewrites to CC, Armory, and Vaults, for their various changes.
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tehtmi

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Re: Wiki: Reactivation
« Reply #110 on: March 19, 2011, 08:58 »

Problem is, I can't figure out where on the Wiki these menus are: anyone here know?

Nobody answered your question. These are templates.  If you look at the page source of a page with a navbox you will see e.g. {{ItemNav}}. To edit the contents of this template, go to the page Template:ItemNav.
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Game Hunter

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Re: Wiki: Reactivation
« Reply #111 on: July 28, 2011, 19:36 »

I just want to bring attention to new wiki that has been installed to the current link (http://wiki.chaosforge.net/wiki/DoomRL_Wiki if you're having trouble). It uses much of the previous wiki's data but has been reorganized from scratch, hopefully improving on its capability to be navigated. There's still some work to be done, but it was finished enough that we thought it should replace the old wiki as the default.

Please note that any discussion regarding weapons, items, enemies, challenges, etc, should NOT be added to the pages in the Game Information section. If you want to write strategy, tips, or anything that isn't related to the objective data, create (or edit if there already exists) a page called 'Strategy:[name]' where [name] is the topic in question. We'll soon be adding some links to make switching between the information and strategy pages simple, and I'm hoping it turns out to be a good way to organize everything together.
« Last Edit: July 28, 2011, 19:40 by Game Hunter »
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tehtmi

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Re: Wiki: Reactivation
« Reply #112 on: July 29, 2011, 01:26 »

It looks like the new wiki has been moved to the old wiki's address. You should be able to log in using your forum information.

Big thanks to Rimmon and Game Hunter for spearheading the efforts on the new wiki.
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Kornel Kisielewicz

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Re: Wiki: Reactivation
« Reply #113 on: July 29, 2011, 14:05 »

Good job ppl :)
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Kornel Kisielewicz

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Re: Wiki: Reactivation
« Reply #114 on: September 07, 2011, 11:01 »

Stumbled upon two new level... Erm... Conditions, maybe? Right now I am a bit lazy to retype everything here, so here it goes:
"I have found out that there is no info on the wikik about some new level events. One is 'Yes... The hell just froze over' when all the walls are extremely fragile on the level, and the second... Something about the strange alarm. I didn't want to die so I did not check what was that. Could maybe someone make it clear and/or update the wiki?"
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Arrkhal

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Re: Wiki: Reactivation
« Reply #115 on: September 23, 2011, 18:32 »

Had an account on the old wiki system, but no forum one.  Now I made a forum account, and the wiki keeps saying my password's wrong, even after changing it on here a couple times.  Did I miss something?
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Game Hunter

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Re: Wiki: Reactivation
« Reply #116 on: September 23, 2011, 18:39 »

Had an account on the old wiki system, but no forum one.  Now I made a forum account, and the wiki keeps saying my password's wrong, even after changing it on here a couple times.  Did I miss something?
You need enough forum posts it order to start editing things on the wiki: it's an anti-spam measure that allows the moderators to deal with problems on here before they happen over there. Since the vandalism was a lot more rampant on the wiki than on the forums, this is the best solution right now.

If there's something you want added but can't do so yet, feel free to post it here and we'll try to take care of it. (If it's for use in the strategy namespace, I apologize for the inconvenience.)
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Arrkhal

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Re: Wiki: Reactivation
« Reply #117 on: September 24, 2011, 18:03 »

Wasn't anything major, I mainly wanted to fix some spelling/grammatical errors.  Like the one that led to me noticing the account system getting all changed around:

http://doom.chaosforge.org/wiki/Character_Development
"Classes determine the general role of the character you play. These can be selected only at the start of the game and have an affect not only on particular attributes of the character, but the kind of traits you can ultimately choose for said character."

There were a couple more that I forget now.  I'll just have to see if I can manage to think of enough stuff to say on the forums.
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Re: Wiki: Reactivation
« Reply #118 on: September 30, 2011, 11:16 »

I just got a level feeling that doesn't seem to be in the wiki:

You hear crackling flames!

I think it indicates an arch-vile level.
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Game Hunter

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Re: Wiki: Reactivation
« Reply #119 on: September 30, 2011, 12:35 »

The feelings for single monster level type can be found here. However, it should probably be included on the Level feeling page as well, so I will get right on that.
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