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Wiki: Reactivation

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Journey:
I don't have access to the beta - but there's an example of an overcharged plasma rifle message log in this mortem with the latest public version, .9.8.10:
http://forum.chaosforge.org/index.php?topic=1786.0

The message log only has messages for hits, but there it shows 11 hits.  Unless somehow accuracy had a huge penalty for overcharged plasma rifles (29 misses along with the 11 hits), it definitely isn't 40 shots.

Dervis:

--- Quote from: Journey on October 03, 2009, 05:29 ---I don't have access to the beta - but there's an example of an overcharged plasma rifle message log in this mortem with the latest public version, .9.8.10:
http://forum.chaosforge.org/index.php?topic=1786.0

The message log only has messages for hits, but there it shows 11 hits.  Unless somehow accuracy had a huge penalty for overcharged plasma rifles (29 misses along with the 11 hits), it definitely isn't 40 shots.

--- End quote ---

It only doubles shots fired and adds +1 damage i think.

On another subject, the new Plasma Rifle has +2 accuracy (says +1 in the wiki).

Journey:
If that's the case unless you somehow beforehand that you need a semi-strong single attack, then simply firing the plasma rifle twice (taking 2 seconds without finesse), rather than overcharge-fire once, and using another second to switch to a new weapon, is better.

Thomas:

--- Quote from: Journey on October 07, 2009, 21:11 ---If that's the case unless you somehow beforehand that you need a semi-strong single attack, then simply firing the plasma rifle twice (taking 2 seconds without finesse), rather than overcharge-fire once, and using another second to switch to a new weapon, is better.

--- End quote ---

You're right, it's rarely used in actual play. Although if you hear a revenant, usually you can trade a plasma rifle for a revenant corpse, which is a good deal if you don't lose HP.

Aki:
Depends on whether there's a V next to him or not :3

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