DRL > Bug Reports

Nuking the Lava Pits

(1/2) > >>

erlis:

I tried to nuked the Lava Pits (and I did), but the mortem message said “he decided it was too hot in there”.

I'm not sure whether this is a bug (the zombies might be invulnerable to thermonuclear bombs), but I think it is so I'm reporting it here.

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 akaluh, level 10 Cacodemon Corporal, killed by a Cyberdemon
 on level 25 of the Phobos base.
 He survived 175897 turns and scored 38407 points.
 He played for 1 hour, 15 minutes and 53 seconds.
 He was too young to die!

 He killed 447 out of 464 hellspawn. (96%)
 He held his right to remain violent.


-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Skull Bronze Badge
  Arachno Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  .....................###..................................#
  .....................#>#..................................#
  .....................###..................................#
  ..........................................................#
  .............................###............X###..........#
  .............................###...###......C###..........#
  ....###...........###........###...###.......###..........#
  .....#.............##..............###....................#
  ....#.............###.....................................#
  ..........................................................#
  .......................##...............###...............#
  ........###............###........###...###...............#
  ........###............###........###...###...............#
  ........###.......................###.....................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health -7/80   Experience 47695/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Tough as nails   (Level 3)
    Son of a bitch   (Level 2)
    Badass           (Level 1)
    Triggerhappy     (Level 1)

  TaN->TaN->Bad->TaN->Iro->Iro->Iro->SoB->SoB->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified onyx armor [2] (B)
    [b] [ Weapon     ]   modified double shotgun (9d3)x3 [0/2] (P1)
    [c] [ Boots      ]   modified gothic boots [10/10] (200%) (T)
    [d] [ Prepared   ]   modified missile launcher (6d6) [0/5] (B1)

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [6/6]
    [b] red armor [4/4] (100%)
    [c] red armor [4/4] (100%)
    [d] 10mm ammo (x26)
    [e] shotgun shell (x70)
    [f] shotgun shell (x28)
    [g] power cell (x70)
    [h] power cell (x10)
    [i] small med-pack
    [j] technical mod pack
    [k] bulk mod pack
    [l] gothic boots [10/10] (200%)

-- Kills -----------------------------------------------------

    72 former humans
    48 former sergeants
    11 former captains
    54 imps
    18 demons
    144 lost souls
    36 cacodemons
    7 barons of hell
    16 hell knights
    22 arachnotrons
    3 former commandos
    3 pain elementals
    2 arch-viles
    3 mancubi
    6 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 9 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 10 he found Hell's Armory.
  On level 15 he encoutered the Phobos Hellgate.
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 23 he entered the Lava Pits.
  He nuked level 23!
  He decided it was too hot there.
  Then at last he found Phobos Arena!
  On level 25 he finally was killed by a Cyberdemon.

-- Messages --------------------------------------------------

 You use a small med-pack. You feel healed.
 You start running!
 You dodge! Boom!
 You stop running.
 You dodge! Boom!
 You dodge! Boom!
 The Cyberdemon reloads his rocket launcher.
 The Cyberdemon fires! You are hit!
 The Cyberdemon reloads his rocket launcher.
 The Cyberdemon hits you.
 Fire -- Choose target...   The Cyberdemon hits you.
 You reload the double shotgun with shotgun shell. The Cyberdemon hits you.
 The Cyberdemon hits you.
 Fire -- Choose target... 
 Fire -- Choose target...   The Cyberdemon hits you. You die!... Press

-- General ---------------------------------------------------

 Before him 98 brave souls have ventured into Phobos:
 79 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 17 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

--- End code ---


I am running doomrl version 0.9.9.1 on Arch Linux (installed via the AUR).

thelaptop:
So I think there's something about special levels not being considered "cleared" when a nuke is used to clear it -- I think I need a dev to confirm this.

Tavana, or Kornel please?

Tavana:
The main thing with "clearing" a special level is this: If you don't hang around for the Nuke to go off, the game will say "There are still things alive when you left, so it's not clear." even though the Nuke goes off shortly afterwards.

I feel certain that the Lava Pits is even more specific: You need to wander through the lava, not just place a Nuke and survive, to have truly cleared this special level. I will confirm with the code later.

Matandun:
"Nuking does not clear a level" - this is the description in bagdes guide (which you can find HERE) about Lava Pits. And any special level, btw.

erlis:
If special levels should not be considered “cleared” when using a nuke, then there's another bug: In the same game I nuked the Spiders' Lair and it worked.


Edit: It wasn't the same game (as you can see in the mortem) and unluckily, I can't find the correct mortem anymore (it's probably deleted by the cron job I have running  which deletes them once a week), but I'll try to reproduce it.

Navigation

[0] Message Index

[#] Next page

Go to full version