General > Graveyard
Stars & Salvage PBF - IC Thread
Silhar:
"Y-yeah, zort ov. Thank you.", murmured Yurij, crawling back to the deck. "Could-a been vorse, ??. That vaz a huge zpike... And ye? Everybody'z fine?"
Appears that the Russian is still a bit stunned, but bravely manages to carry on further. He stands up, preparing his rifle and looks around.
"Nov. Let'z get ztarted."
Gargulec:
' 'Kay, then. Few things first: we don't know what we can find here, so be on your guard, please. I'll take the point, Yuri will watch our rear. And, unless something starts shooting at you first, first ask, THEN shoot. We do not want any unnecessary causalities. Or property damage, for that matter.'
Elizabeth took a deep breath.
'Blue Crow? This is is Elizabeth, we are all ready to begin investigation.'
Xander Morhaime:
"Confirmation: Understood, away team. Will be monitoring communications, report anything out of the ordinary."
It took a few minutes getting around to the proper entrance way - mostly because you had to keep a hold on Evedro's vacc-suit to keep him from floating off. The passageway's interor was also devoid of gravity, so keeping a hold on the magnetic grip-less party member was still something of a good idea.
As you went deeper into the structure, helped on occasion by instructions from Carrion, you couldn't help the feeling that these corridors weren't exactly meant for crew. You hadn't seen any life support systems, and little in the way of bulkheads - though the ones you did see were closed, forcing a change of route more than once due to the lack of power. There wasn't much sign of any crew either, no belongings or markings to help you find your way around. Without Carrion's mapping, you probably would've got lost quickly.
Between the winding corridor and the size of the ship, it took you a good while to reach the inner regions. Just under two hours at a steady walk, in fact. Eventually, though, you reached what looked for all intents and purposes to be the bunker structure that Carrion had detected. The main giveaway was a very solid-looking airlock door that now barred your way. Unlike the bulkhead doors you'd seen before, though, this one appeared to have power, if the blinking light the control panel next to it was any indication.
Gargulec:
'To the sides' ordered Elizabeht, placing herself right next to the panel, so that when the airlock opens, no one would stand in front of it. It was a common mistake to assume that there was nothing inside, way to often fatal. Only then, she tried to command the massive gate to open.
Xander Morhaime:
The caution, however well-founded, proved unnecessary in the end. The airlock panel lit up a friendly green with the words, "cycling airlock", and a few moments later the heavy door opened. Stepping inside, you quickly felt the tug of artificial gravity - quite the improvement for Evedro, at least. The interior was well-lit, clean, and looked in far better shape than the outside corridor. The interior panel worked well enough as well, and soon the airlock cycled again, opening up out to the corridors of the ship bunker.
It looked more like a luxury liner. The walls were panelled with what looked like dark wood, the floor appeared to be some sort of polished stone... or it could be imitations, but it looked damn fancy at first glance anyway. The halls were well-lit too, and judging by what your suit sensors told you, they had a breathable atmosphere. Whatever happened to make the ship a derelict, it certainly didn't seem to have had an effect on the bunker.
***
Meanwhile, outside the ship, the Blue Crow had taken its sweet time getting through the derelict's debris shield and pulling up next to the hull breach where Charon had buried itself. Once the remaining two crew members had finished preparing the salvage drones under Carrion's directions, the AI set to work extracting the ship boat. Around the time the away team got to the airlock, the extraction work looked half-done.
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