DRL > Requests For Features

Idea: Arena Mode

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Kornel Kisielewicz:
Quoting: jake250You should consider it a "low priority" project. That could give you something to work on once you run out of idea and work (if you ever do :P)
LOL. DoomRL is a high-priority project. As far as med-priority projects go, a dozen lifetimes would not be enough for me :-P

Derek:
Quoting: Kornel KisielewiczHah, I did that one time -- I did DoomRL Arena as my AI project :-P. But that would have to be redone anyway :/. And it IS a large scope project :/

It seems like the AI wouldn't have to be TOO much smarter than your average monster AI.  Just more of an emphasis on grabbing weapons and better inventory management.  With maybe some variables to define each marine's personality (preferred weapons, fighing style, etc.).  These could be set randomly.

But it's probably a can of worms not worth opening at this point. :)

Kornel Kisielewicz:
I'm moving this topic to Discussions now -- it's no longer a secret, so maybe others want to comment on it :)

KrisM:
It's like BerserkRL inside DoomRL :) I like it.

aleksa6:
Yeah, and if it were to go multiplayer, you could have turn by turn combat in that arena. No more a turn than 5 seconds to make it more challenging to aim!

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