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Author Topic: Idea: Arena Mode  (Read 17188 times)

Valkeera

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Re: Idea: Arena Mode
« Reply #15 on: December 09, 2006, 08:52 »

Arenas in DooM? Wicked! I'm all for it! ;-)
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Angel of Death 007

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Re: Idea: Arena Mode
« Reply #16 on: December 09, 2006, 10:24 »

I'd ask for one change:  Let Pain Elemental-launched Lost Souls give you XP.

You could also experiment with new monsters and combinations of monsters that would be too dangerous in the normal modes.
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Derek

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Re: Idea: Arena Mode
« Reply #17 on: December 09, 2006, 17:47 »

You could also experiment with new monsters and combinations of monsters that would be too dangerous in the normal modes.

Might be a nice place for the Spider Mastermind (the Arena Mastermind?). ;)
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TFoN

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Re: Idea: Arena Mode
« Reply #18 on: December 20, 2006, 12:03 »

Me like! Me like ALOT!

But where is it in the discussion page...?

Valkeera

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Re: Idea: Arena Mode
« Reply #19 on: December 27, 2006, 05:06 »

What about a "Defender of Hell" arena? In this challenge you would play a former commando (yes, the h) on a sigle level, and your goal would be to ward off the invasion of arrogant marines who think they can take on Hell itself. You would get exp and advance to higher levels, but instead of picking traits you would just get more health, improve in accuracy and damage. And of course, you can use the equipment dropped by fallen marines 8-)
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Angel of Death 007

TFoN

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Re: Idea: Arena Mode
« Reply #20 on: December 28, 2006, 07:19 »

Or you could start as a former human and go all the way up to AV (with some path options) - and ressurect marines as former foos!

Valkeera

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Re: Idea: Arena Mode
« Reply #21 on: December 28, 2006, 11:33 »

And on Nightmare!, you would resurrect after a certain amount of time passes 8-)
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Angel of Death 007

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Re: Idea: Arena Mode
« Reply #22 on: December 29, 2006, 21:36 »

With maybe the utimate goal being to conquer hell for your own purposes.. interesting.
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TFoN

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Re: Idea: Arena Mode
« Reply #23 on: December 30, 2006, 06:25 »

Well well, I think we're on to something :P

Ok, then, maybe not a "monster to monster" upgrade path (it doesn't make too much sense to go from mindless zombie to cunning lord of hell when you're, well, mindless), but a list of different "campaigns", each with a different monster (possibly former foos could be packed into one, starting as former human and changing based on a set of weapon skill picks, and somhow the same for HKs and BoH).
You can pick to be the meanest bastard in hell (maybe only after winning/progressing with the lesser kin, like with skills), but that comes with massive resistance from the opposition - so AV games will be no piece of cake.
The challenge will consist of waves of opposition, followed by ability/equipment upgrades and other hellish benefits, and there'll be optional special levels, which are possibly premade, where you have to fulfill some objectives - point A to point B, capture the flag and so forth - for special benefits (like the AVs right to resurrect :) ).

And on Nightmare!, you would resurrect after a certain amount of time passes 8-)
I assume you were kidding :P , but aye! With water rising as a timer to kill everything (or you have to prevent a team from reaching the lever)!

Derek

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Re: Idea: Arena Mode
« Reply #24 on: December 30, 2006, 18:52 »

I think the interesting aspect of the "play as the monster" idea isn't that you're a monster, but that you're a small part of a large horde going up against a single, but very powerful foe (the marine).  Otherwise, it's not that much different from playing a marine... you just have different weapons at your disposal.

But yeah, actually that's probably a better idea for a completely new 7DRL: you control one monster after another, trying to stop a single, overpowered human from getting to their goal.  The idea of playing as a large horde of creatures where the lives are insubstantial appeals to me somehow. :)
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Adral

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Re: Idea: Arena Mode
« Reply #25 on: December 31, 2006, 02:30 »

I think the interesting aspect of the "play as the monster" idea isn't that you're a monster, but that you're a small part of a large horde going up against a single, but very powerful foe (the marine).  Otherwise, it's not that much different from playing a marine... you just have different weapons at your disposal.

But yeah, actually that's probably a better idea for a completely new 7DRL: you control one monster after another, trying to stop a single, overpowered human from getting to their goal.  The idea of playing as a large horde of creatures where the lives are insubstantial appeals to me somehow. :)

This is actually a pretty good idea! This would make the RL very different in the way of playing, thinking, etc. It would be similar to Dungeon Keeper, perhaps, and be more of a small strategy game where you have to control your minions to destroy that %$·%& marine who thinks he can banish evil than a RL per se :P.

Also we need to be a Cyberdemon. For great justice.
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Aki

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Re: Idea: Arena Mode
« Reply #26 on: December 31, 2006, 03:39 »

Lolz 'For great justice'. I think we should play this arena somthing like this:
Code: [Select]
Move Baron of hell-->3W
###################
#...............#.#
#.====..s....0..#.#
#.====..........#.#
#.====.V....A...#.#
#.====..........#C#
#.====..B.......#.#
#.====....XXXB..#.#
#.........@.....#.#
###################

Baron of Hell-->Attack-->#%$ Marine
###################
#...............#.#
#.====..s....0..#.#
#.====..........#.#
#.====.V....A...#.#
#.====..........#C#
#.====..B.......#.#
#.====....B.....#.#
#.........@.....#.#
###################

Baron of Hell-->Attack With--> [a]cid ball\[m]elee\[s]hotgun
###################
#...............#.#
#.====..s....0..#.#
#.====..........#.#
#.====.V....A...#.#
#.====..........#C#
#.====..B.......#.#
#.====....B.....#.#
#.........@.....#.#
###################

Your Baron of hell attacks! The Marine attacks! Your baron of hell dies.
The Marine attacks your Hell knight! The Marine attacks your Hell knight!
###################
#...............#.#
#.====..s....0..#.#
#.====..........#.#
#.====.V....A...#.#
#.====..........#C#
#.====..B.......#.#
#.====....@.....#.#
#...............#.#
###################
And look mode:
Code: [Select]
Look-->You(Cyberdemon)
###################
#...............#.#
#.====..s....0..#.#
#.====..........#.#
#.====.V....A...#.#
#.====..........#C#
#.====..B.......#-#
#.====.......B..#.#
#.........@.....#.#
###################
And when that marine breaks into your hidey spot after wiping the floor with your minions:

Code: [Select]
Attack-->#%@# Marine-->With-->[r]ocket\[m]elee\[h]idden group of 20 commando's >=)
###################
#...............#.#
#.====..........#.#
#.====..........#.#
#.====............#
#.====...........C#
#.====..........#.#
#.====....@.....#.#
#...............#.#
###################

and for a mortem mabye...
--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump (Arena)
--------------------------------------------------------------

 1337 Cybieh dude, CyberDemon, killed by That Marine
 on level 24 of the Phobos base.
 He survived 10000 turns and scored 90000 points.

 He Managed his Minions Effectivly (4 Marine kills)

-- Statistics ------------------------------------------------

  Health -4/200 
  ToHit +0  ToDmg Ranged +6  ToDmg Melee +6


-- Minions Managed -----------------------------------------------------

    120 former humans
    72 former sergeants
    43 former captains
    53 former commandos
    39 imps
    64 demons
    9 lost souls
    4 Hell Knights
    3 Barons of hell
    4 Aracnotrons
    92 Arch-Viles
    4 Pain elementals

-- History ---------------------------------------------------

 He started his Empire as a lowly Imp.
 After damaging 2 Marines and showing initive, The forces of hell turned him into a demon.
 After damaging 3 Marines and showing initive, The forces of hell turned him into a Hell Knight, giving him
 Command over some Minions.
 After damaging 4 Marines, Killing 1 and showing initive, The forces of hell turned him into a Baron of hell,
 giving him command over more minions.
 He was then Cyberneticly enanced and Given command of All minions.

-- General ---------------------------------------------------
Before him 17 other Imps failed to build an empire, on a fools quest to rule hell.
Beside them 8 Hell Knights were brought to their knees, taking with them more than others could.
Others witnessed 3 Barons of Hell as they rised most violently,
and proceeded to scorch the earth as they burnt out.

Throughout it all, though, the Cyberdemon has been killed 2 times.
Despair, mortals, for he will never truely die.

Wadda ya think?

Thx to TFoN for the general thingy.
--------------------------------------------------------------
« Last Edit: December 31, 2006, 14:28 by Aki »
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TFoN

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Re: Idea: Arena Mode
« Reply #27 on: December 31, 2006, 13:17 »

Nice :)
I was thinking of it all more as the demons attacking *before* the marine's counter-attack, or the last demons on the near-earth outposts holding their ground against "normal" marines.
Yeah, not very special, but that's how I pictured it, and still think it should be implemented.

Anyway, IMO, "One achieved Hell Knight rank before being killed" sounds better, as he ain't an Imp any longer, and deserves recognition :P, and:
Before him 17 other Imps failed to build an empire, on a fools quest to rule hell.
Beside them 8 Hell Knights were brought to their knees, taking with them more than others could.
Others witnessed 3 Barons of Hell as they rised most violently,
and proceeded to scorch the earth as they burnt out.

Throughout it all, though, the Cyberdemon has been killed 2 times.
Despair, mortals, for he will never truely die.
sounds to me even better.
The idea is that those who reached a certain rank were destined to or were it, and, furthermore, the idea behind the Cyberdemon line is that he's possibly reincarnated, and not resurrected or rebuilt, and only his corrupt soul could possibly survive the path to Hell's Kingship!
Naturally, each line makes the dead dude look better, considering the ~feudal system :P

Aki

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Re: Idea: Arena Mode
« Reply #28 on: December 31, 2006, 14:29 »

There TFoN, i did your general in the mortem =)

ANyone else got any ideas?
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Malek Deneith

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Re: Idea: Arena Mode
« Reply #29 on: January 01, 2007, 13:27 »

Lol. What Aki shown remins me of Final Fantasy Tactics xP
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