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DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Game Hunter, level 20 Arch-Vile Mjr General, completed 100 levels of torture
on level 100 of the Phobos base.
He survived 126012 turns and scored 3360736 points.
He played for 4 hours, 4 minutes and 21 seconds.
He opposed the Nightmare!
He killed 2705 out of 4544 hellspawn. (59%)
He was an Angel of 100!
-- Awards ----------------------------------------------------
UAC Star (gold cluster)
Dervis' Medallion
Centurial Platinum Badge
-- Graveyard -------------------------------------------------
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.#.#M.O"OB.#.#=====.........#...........B....=...X===.....#
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-- Statistics ------------------------------------------------
Health 138/80 Experience 559204/20
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 3)
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 3)
Reloader (Level 3)
Juggler (Level 1)
Dodgemaster (Level 1)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
SoB->SoB->Fin->Fin->WK->TH->MAc->Iro->HR->Iro->Iro->SoB->HR->DM->TH->WK->Jug->Rel->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified phaseshift armor [4/4] (200%) (ABP)
[b] [ Weapon ] BFG 10K (6d6)x5 [40/40]
[c] [ Boots ] modified plasteel boots [4/4] (100%) (AT)
[d] [ Prepared ] missile launcher (6d6) [4/4]
-- Inventory -------------------------------------------------
[a] modified plasma rifle (1d9)x6 [40/40] (A1P2T2)
[b] super shotgun (9d4)x3 [2/2]
[c] minigun (1d6)x8 [200/200]
[d] modified gothic armor [8/8] (255%) (ABP)
[e] rocket (x10)
[f] rocket (x10)
[g] rocket (x10)
[h] rocket (x10)
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
-- Kills -----------------------------------------------------
99 former humans
238 former sergeants
190 former captains
153 imps
73 demons
366 lost souls
82 cacodemons
427 barons of hell
96 hell knights
231 arachnotrons
12 former commandos
66 pain elementals
203 arch-viles
183 mancubi
180 revenants
36 nightmare imps
17 nightmare cacodemons
39 nightmare demons
14 bruiser brothers
-- History ---------------------------------------------------
On level 40 he found the BFG 10K!
On level 61 he found the Revenant's Launcher!
He nuked level 67!
He nuked level 97!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
Fire -- Choose target... The missile hits the hell knight. The missile
hits the hell knight. The arachnotron dies. The arachnotron dies. You
hear the scream of a freed soul! The arachnotron dies. You hear the scream
of a freed soul! The baron of hell dies.
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
Unknown command. Press "?" for help.
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
-- General ---------------------------------------------------
Before him 532 brave souls have ventured into Phobos:
432 of those were killed.
1 of those was killed by something unknown.
63 didn't read the thermonuclear bomb manual.
And 14 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 22 souls claim to have killed him...
2 sacrificed itself for the good of mankind.
18 killed the bastard and survived.
2 showed that it can outsmart hell itself.
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Dang, it's been a while since I got a win. I never expected it to be trying N! A100 though...
Beginning was just kill as I could, get to Ammochain as soon as possible (floor 9, not bad), and focus on conservative play. After maxing Iro/HR, I focused on simply reaching the exit of each floor.
Important items?
-I managed both gothic and planeshift armors, eventually (I repeat, EVENTUALLY) getting the ABP on both. Planeshift ABP, plasteel AT, and HRx2 combined for 0.44 movespeed which, when Berserked, is practically like a time-stopper. I actually saw a Baron aim for my previous location after firing TWO volleys of plasma at him. There were plenty of times when their durability was running low, though, and I had to play naked for a bit.
- The absolutely necessary plasma rifle. I didn't get an A1 until floor 39 (which I remember because that level was the closest I came to dying, go irony!), and the T2/P2 came over time. Plenty of damage and, once the P2 was added, the occasional knockback was useful.
- Missile launcher came, amazingly, in the teens. After a while I realized that the shotgun was useless and I stocked up solely on rockets, anywhere between 4-8 stacks (sometimes my health supplies were low). BFG9000 came later, but I almost never used it because...
- BFG10, in all its ridiculously powerful glory. I could probably write a book on that thing for the number of times I used it. As if to congratulate me on my hard-earned victory of floor 39, the game plopped me a unique on the next level and, sure enough, it was exactly the right weapon for the build.
My strategy was able to be boiled down to the following:
- Arenas, open Hellish Caves, and big spaces were BFG10K.
- Whenever I needed some precise splash damage or a wall opened up, missile launcher.
- Everything else, plasma rifle.
In terms of Invulnerability Globes and Berserk Packs, I wouldn't say I was any more lucky than normal. One case of five Berserk Packs (!!!) and another of three Invulnerability Globes are the coolest mentions. Two nukes, two floors. By the end, I was actually hoping for Hellish Caves and Arenas...everything else is too mind-wracking and BFG10K cleans up the aforementioned too well NOT to want them.
After a while, the main targets of my wrath were Arch-viles and Mancubi, with secondary targets on Barons and Revs. Dodging be damned, as Mancubi seem to target, precisely, both sidestep locations you could take...it sure happened enough times for me to think so. And as for the Arch-viles, having to deal with 4+ at once can be frustrating: thankfully, BFG10K takes care of corpses rather well.
FYI, let me know if you want to know what Dervis' Medallion takes. I can keep it a secret if it seems like it should be one of those things.