DRL > 0.9.9.1
[M/AoMr/96%/YAVP] No ammo? No problem!
mattex:
--- Quote from: Game Hunter on October 14, 2010, 17:17 ---As far as a pistol run goes, I can't believe I didn't see a third SoG in there. Even if you wanted Intx2 as soon as pistolly possible, additional points into SoG are exponentially better, not just linearly. Case in point, there's a huge difference between 0.72 and 0.48 firing speed. As far as trait placement goes, however, Iro is typically superior to TaN so late in the game and, that aside, Fin->WK, SoB, or HR->DM->MGK are better options.
Anyway, congrats on your first AoMr victory, all the better that you did it without a unique. (Seriously though, I bet you would have had more ammo at the endgame if you'd taken the SoGx3.)
--- End quote ---
Ack, i cannot believe i forgot about SoG(3), That would of solved my ammo problem. I was going to get WK but i didnt find many mods to begin with and found even less later on but got Fin anyway because of the firetime reduction.
As with iro/TaN, i think i was going for badass but it was too late in the game i think, Ill take your advice and go Iro next time, Thanks.
If MGK is Gun Kata(Im still not sure of all the acronyms), I'm....not sure why i didnt get it after init(2). it was around 1/2am after all. (curse you DoomRL! must.....play....more!)
C4Cypher:
Amazing, walk in, trenchcoat, pistols blazing ... run out of ammo ... what do you do? Shoryuken!
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