Chaosforge Forum

  • December 21, 2024, 23:29
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|AoPu|84%|YAVP] Living from Medpack to Medpack  (Read 2331 times)

Game Hunter

  • Programmer
  • Local Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1044
  • Looks like game to me.
    • View Profile
    • Channel, the Roguelike
[U|AoPu|84%|YAVP] Living from Medpack to Medpack
« on: October 23, 2010, 16:33 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Game Hunter, level 13 Arch-Vile Lt. General, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 139543 turns and scored 260002 points.
 He played for 2 hours, 38 minutes and 49 seconds.
 He was a man of Ultra-Violence!

 He killed 664 out of 782 hellspawn. (84%)
 He was an Angel of Purity!


-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Champion Medal
  Inquisitor Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #....................................###...................
  #.....###............................###.................##
  #.....#>#.......###.........###......###.................##
  #.....###........##.........###..........................##
  #.................#.........###............................
  #................................................###.......
  #................................................###.......
  #.............................###................###.......
  #......................###....###..........................
  #......................###....###..........................
  #....|.................###............###..................
  #...}||...............................###..................
  #......###....###.....................###..................
  #......###....###..........................................
  #......X##....###..........................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 18/80   Experience 75442/13
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Tough as nails   (Level 2)
    Son of a bitch   (Level 3)
    Juggler          (Level 1)
    Whizkid          (Level 1)

  Fin->Fin->Iro->Iro->Iro->Jug->TaN->TaN->WK->SoB->SoB->HR->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [2/4] (28%)
    [b] [ Weapon     ]   modified laser rifle (1d7)x5 [20/40] (T2)
    [c] [ Boots      ]   modified plasteel boots [4/4] (92%) (A)
    [d] [ Prepared   ]   missile launcher (6d6) [0/4]

-- Inventory -------------------------------------------------

    [a] double shotgun (8d3)x3 [2/2]
    [b] combat shotgun (7d3) [5/5]
    [c] modified BFG 9000 (10d8) [0/220] (B3)
    [d] Anti-Freak Jackal (5d3) [6/6]
    [e] blue armor [2/2] (100%)
    [f] blue armor [2/2] (100%)
    [g] blue armor [2/2] (100%)
    [h] gothic armor [6/6] (200%)
    [i] 10mm ammo (x34)
    [j] shotgun shell (x33)
    [k] rocket (x10)
    [l] rocket (x10)
    [m] rocket (x3)
    [n] power cell (x5)
    [o] power cell (x50)
    [p] homing phase device
    [q] envirosuit pack
    [r] envirosuit pack
    [s] thermonuclear bomb

-- Kills -----------------------------------------------------

    54 former humans
    62 former sergeants
    25 former captains
    155 imps
    62 demons
    93 lost souls
    25 cacodemons
    52 barons of hell
    1 Cyberdemon
    19 hell knights
    29 arachnotrons
    6 former commandos
    7 pain elementals
    25 arch-viles
    25 mancubi
    22 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 8 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 11 he ventured into the Halls of Carnage.
  On level 15 he encoutered the Phobos Hellgate.
  On level 19 he entered the Vaults.
  On level 19 he found the Anti-Freak Jackal!
  He managed to scavenge a part of the Vaults treasures.
  On level 23 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 hits the Cyberdemon. The missile hits the Cyberdemon.
 The Cyberdemon fires! You are hit!
 The Cyberdemon reloads his rocket launcher.
 You reload the laser rifle with power cell.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...   The missile hits the Cyberdemon. The missile
 hits the Cyberdemon. The Cyberdemon dies. You feel relatively safe

-- General ---------------------------------------------------

 Before him 700 brave souls have ventured into Phobos:
 578 of those were killed.
 3 of those were killed by something unknown.
 70 didn't read the thermonuclear bomb manual.
 And 17 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 32 souls claim to have killed him...
 6 sacrificed itself for the good of mankind.
 23 killed the bastard and survived.
 3 showed that it can outsmart hell itself.

--------------------------------------------------------------

This ended up being a lot harder than I originally expected. It turns out not having access to berserking or invulnerability or computer maps or even the BackPack makes things far more difficult (not to mention a severe deficiency of healing). The rundown:

- Games starts strong, combat shotgun on floor 2, cleaned house in HA (though sorely hurting by the end).
- Shell conservation becomes a problem as I go deeper and deeper. I realize that combat shotgun (and soon a double on top) won't be enough for fighting in vision, so I pick up a plasma rifle and stock up on some cells lying around.
- The game was fortunate enough to provide with me an agility mod just before The Wall, allowing me to buff the plasma rifle just enough for a chance at some killing. Took very little damage overall, and the missile launcher was well worth it, but a very nerve-wracking case.
- Tons of shells just when I need them (and a couple of Viles to give me triple what I needed), things are looking good as I head into Halls of Carnage. I use the missile launcher to pry open the right side and kill everything before using an envirosuit to run over, grab the BFG and run back without taking lava damage.
- I am blessed with a laser rifle just before Hellgate. This causes me to level Son of a Bitch over the course of the rest of the game, and was extremely important in killing the Cyberdemon. Hellgate itself wasn't TOO bad, the Viles dealt a lot of damage before finally dying (unlucky rocket damage, I suppose).
- Three Arach caves in Hell, two I have to complete fully.
- I risked Vaults, going in with only one large medpack and about 60% health, because I desperately needed the ammo. SOMEHOW I killed the Viles without dying (two died from laser/missile, the other two fell to my shotty dance of death). Worked out a win in the end, though the level gave me a Jackal just to mock me.
- The rest took a lot of careful navigation, cries of frustration for every extra Vile I wasn't expecting, and some tedious movement to avoid dying.
- Cyberdemon was downed without any medpacks: 4 missiles and about three laser clips.

Glad to have this off the list. I don't think I'll be attempting N! AoPu anytime soon.
Logged
I'm just a dude playing a dude disguised as another dude.

Latest LPs: Angband, Delver

MaiZure

  • Marketing/PR Ops Lead
  • Greater Elder
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 827
  • Retired 1-Star General (.993)
    • View Profile
    • Project repository
Re: [U|AoPu|84%|YAVP] Living from Medpack to Medpack
« Reply #1 on: October 23, 2010, 19:54 »

Very nice run!

I see you were carrying around more armor than a tank...and 3 arach caves? That would have ended my game for sure.

Logged
Hell Knight 1st Lt. (.997)
[22/13/9/2/0]
Pages: [1]