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The Horrible Ideas Thread

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Stormlock:

--- Quote from: thelaptop on November 14, 2010, 00:11 ---Angel of Min Carnage

"I'm the most unluckiest man alive."

You are a decent marine, having decent aim and all.  But whatever weapons you use, you always cause minimum damage.  In this Bizarro world twist, everyone and everything does the minimum possible damage while leaving hit percentages untouched.

That's one long way down...

--- End quote ---

Melee build anyone? Brute and Vampire would go a loooong way making this easy.

thelaptop:

--- Quote from: Stormlock on November 14, 2010, 20:22 ---Melee build anyone? Brute and Vampire would go a loooong way making this easy.

--- End quote ---
Assuming you don't get bored with the killing...  >.>

ParaSait:
Angel of Novels

For the slightest thing that happens, the game shows extremely elaborate messages, making you have to press enter like 10-15 times per average turn. But beware, at a random moment, randomly between a bunch of messages, the game will show an important message with a security code which you need to advance to the next level, so you actually need to read everything if you don't wanna get stuck (of course, entering the wrong code will kill you).

"You move your left leg up!"
"You put your left foot onto the next space!"
"You move your right leg up!"
"You put your right foot onto the next space!"
"Let's see what's happening over there!"
"The Baron of Hell presses the button to open the door!"
"The door opens, making a 'fyuw!' sound!"
"The code is 'headache'."
"The Baron of Hell summons a fire ball!"
"Oops, I meant acid ball! Sorry!"
"The Baron of Hell swings his arm, throwing the acid ball at you!"
"The acid ball... oooh will it hit wil it hit... mmmmmmm NO! You've dodged the attack! Well done, marine!"
"The acid ball hits a wall and disappears!"
"Ok, your turn. Hey, wake up man!"

thelaptop:
Angel of Bad Plot Holes

It's like a normal game, except that there is a small percentage of floor tiles that are just holes in disguise.  If you fall through one, you land on the ground below, and take 2-10 points of damage.  Oh, stairs don't really exist, except for the ones leading to special levels, which, incidentally, still have their usual exits with zero floor tiles that are holes in disguise.

Deathwind:
lower the damage and I'd play it...

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