Chaosforge Forum

  • December 26, 2024, 10:56
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 ... 3 4 [5] 6 7 ... 9

Author Topic: DoomRL typos  (Read 89489 times)

snowstorm

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 20
  • Lost Soul of Melee
    • View Profile
Re: DoomRL typos
« Reply #60 on: January 22, 2012, 12:09 »

I don't think there is even one person here who hasn't played Doom and doesn't know from there which enemies shoot what. Doomrl would be nothing more than the ASCII if you really haven't. It's the flesh of the fantasy you indulge in.
With that in mind, coloring the projectiles, although adequate, wouldn't change much. Plus you see them for only parts of a second.

Anyway, I was just ranting about foolishly assuming that the final bosses weapon would be easily resistible.
Logged

Uitë

  • Elder
  • First Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 113
  • Lost Soul
    • View Profile
Re: DoomRL typos
« Reply #61 on: January 22, 2012, 12:28 »

Actually, I've played the original Doom only once that I can remember, and that was at least 16 years ago. There's no nostalgia factor with me, and I really do enjoy the game on its own. I imagine I'm not alone in this, so it's not that strange people (especially the younger generation) would have no working knowledge of the intricacies of a game from 1993. But I fear I'm getting off topic.
Logged
Arch-Vile 1st Lieutenant
[26|12|6|1|0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: DoomRL typos
« Reply #62 on: January 25, 2012, 08:33 »

With Intuition, you can see levers with "Force explosion (here)", but they kill the barrels in the whole level.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

tehtmi

  • Programmer
  • Local Inquisitor
  • Lieutenant Colonel
  • *
  • *
  • Offline Offline
  • Posts: 458
    • View Profile
Re: DoomRL typos
« Reply #63 on: January 25, 2012, 21:55 »

With Intuition, you can see levers with "Force explosion (here)", but they kill the barrels in the whole level.

What it actually says is
Quote
There is a lever (forces explosions) here.

Here is where the lever is, not where the explosions are forced.  I can understand the confusion, but the "here" matches the pattern of all other items when you walk over them.
Logged

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: DoomRL typos
« Reply #64 on: January 26, 2012, 02:37 »

Oh! I feel stupid now =)
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Uitë

  • Elder
  • First Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 113
  • Lost Soul
    • View Profile
Re: DoomRL typos
« Reply #65 on: January 26, 2012, 03:13 »

Not really a typo, but I've noticed that the player is always called 'he'. Somehow I doubt there are very many, but it would be nice to be able to adress the female players properly.
Logged
Arch-Vile 1st Lieutenant
[26|12|6|1|0]

tehtmi

  • Programmer
  • Local Inquisitor
  • Lieutenant Colonel
  • *
  • *
  • Offline Offline
  • Posts: 458
    • View Profile
Re: DoomRL typos
« Reply #66 on: January 26, 2012, 03:49 »

Not really a typo, but I've noticed that the player is always called 'he'. Somehow I doubt there are very many, but it would be nice to be able to adress the female players properly.

This has come up before, and the response seemed fairly ambivalent (or perhaps mixed) to me.  I would be in favor of adding a config option to select player gender, but I'd be open to what other people have to say on the topic.
Logged

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: DoomRL typos
« Reply #67 on: January 26, 2012, 07:52 »

If we follow canon, Doomguy has always been a "he".  Not to say that having a gender choice variable hiding somewhere is not a good thing; it is mostly cosmetic and will probably require quite a bit of work fixing all the un-extracted strings from within the source code, so not sure if this is a high enough priority.
Logged
I computed, therefore I was.

Matt_S

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 394
  • Lost Soul
    • View Profile
Re: DoomRL typos
« Reply #68 on: January 26, 2012, 10:14 »

Doomguy is, after all, a Son of a Bitch/Gun ;)
Logged

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: DoomRL typos
« Reply #69 on: January 27, 2012, 04:41 »

And Dualgunners always "left with two girls."
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Uitë

  • Elder
  • First Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 113
  • Lost Soul
    • View Profile
Re: DoomRL typos
« Reply #70 on: January 27, 2012, 05:55 »

And Dualgunners always "left with two girls."
That doesn't automatically mean it's a man :p
Logged
Arch-Vile 1st Lieutenant
[26|12|6|1|0]

So_1337

  • Elder
  • Corporal
  • *
  • *
  • Offline Offline
  • Posts: 55
  • Hell Baron Major
    • View Profile
Re: DoomRL typos
« Reply #71 on: January 27, 2012, 06:08 »

Not so much a typo as much as it's an issue of proper English, but when you pick up the Light-Amp Goggles, it says "You see further." As a general rule, further is more for metaphorical distances, farther is what you'd want to use for physical distances. (Reference.)

I feel like a jerk for even pointing it out, especially given how many English-as-a-second-language folks we have involved in the project. In any case, there you have it.
Logged
You need to taste blood!
[24|16|9|1|0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: DoomRL typos
« Reply #72 on: January 27, 2012, 11:01 »

I feel like a jerk for even pointing it out, especially given how many English-as-a-second-language folks we have involved in the project. In any case, there you have it.

You may be glad to hear that I found this interesting, since I never realized there was such a distinction. Thanks.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: DoomRL typos
« Reply #73 on: January 30, 2012, 14:20 »

I was just reading a post mortem post and noticed that under kills it says "4 lava elemental" without plural.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Motorheadbanger

  • Sergeant
  • *
  • Offline Offline
  • Posts: 92
    • View Profile
Re: DoomRL typos
« Reply #74 on: February 01, 2012, 15:03 »

There is 'Anomoly' In the Gatekeeper Diamond Badge's description.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 9