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Author Topic: [M|AoH|YAFD]..  (Read 4244 times)

Kg

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[M|AoH|YAFD]..
« on: November 13, 2010, 14:43 »

Yet Another Fail Doomguy.
--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Pamposzek, level 7 Cacodemon Warrant Officer, killed by a Cyberdemon
 on level 12 of the Phobos base.
 He survived 51616 turns and scored 33283 points.
 He played for 35 minutes and 46 seconds.
 He didn't like it too rough.

 He killed 263 out of 269 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of Haste!


-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
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  #......X.....###.........###.......................###....#
  #............................................###...#>#....#
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  #....###............###..###..........###..................
  #....##...C.........###..###..........###..................
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  #........###..###..........................................
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  ###########################################################

-- Statistics ------------------------------------------------

  Health -3/50   Experience 19656/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Tough as nails   (Level 2)
    Reloader         (Level 1)
    Juggler          (Level 1)
    Whizkid          (Level 1)

  Fin->Jug->Fin->Rel->WK->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   BFG 9000 (10d8) [40/100]
    [c] [ Boots      ]   protective boots [2/2] (62%)
    [d] [ Prepared   ]   modified rocket launcher (6d6) [1/1] (B1)

-- Inventory -------------------------------------------------

    [a] modified double shotgun (9d3)x3 [2/2] (P1)
    [b] modified combat shotgun (7d3) [6/6] (B1)
    [c] shotgun shell (x11)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] rocket (x6)
    [g] rocket (x10)
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] large med-pack
    [l] phase device
    [m] envirosuit pack

-- Kills -----------------------------------------------------

    52 former humans
    38 former sergeants
    13 former captains
    43 imps
    27 demons
    38 lost souls
    28 cacodemons
    2 barons of hell
    6 hell knights
    8 arachnotrons
    1 former commando
    2 pain elementals
    3 arch-viles
    2 revenants

-- History ---------------------------------------------------

  On level 3 he stormed the Chained Court.
  On level 5 he found Hell's Armory.
  On level 5 he found the Anti-Freak Jackal!
  On level 7 he ventured into the Halls of Carnage.
  Then at last he found Phobos Arena!
  On level 12 he finally was killed by a Cyberdemon.

-- Messages --------------------------------------------------

 You swap your weapons instantly!
 You swap your weapons instantly!
 You swap your weapons instantly!
 There are stairs leading downward here.
 
 You enter a big arena. There's blood everywhere. You hear heavy mechanical
 footsteps...
 You swap your weapons instantly!
 You don't have a plasma rifle!
 You prepare the BFG 9000 instantly!
 You swap your weapons instantly!
 You swap your weapons instantly!
 You are hit!
 You start running!
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 FUCKING KILLS YOU. You and your friends are dead. GAME OVER.

-- General ---------------------------------------------------

 Before him 358 brave souls have ventured into Phobos:
 320 of those were killed.
 2 of those were killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 28 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 5 souls claim to have killed him...
 2 sacrificed itself for the good of mankind.
 3 killed the bastard and survived.

--------------------------------------------------------------

I tried Juggler and it was awesome! I found even Laser Rifle and Jackal in Hell's Armory, but I ditched them in the favor of combat/double shooty + rocket launcher / bfg. I didn't have any problems (except some Viles which resurrected monsters but I pwned them with BFG).. I saw Mortuary but I was scared so I just moved on.
And then Cyberdemon came... In the arena I made one step, then got hit by rocket, 40% hp; swapped to BFG and after brillant miss I died. Believe it or not, I got killed from rocket blast (was like 4 tiles away from the wall, but whatever).
But overall this build has potential - I haven't picked any offensive traits yet it wasn't hard to deal with Arach caves etc.
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Deathwind

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Re: [M|AoH|YAFD]..
« Reply #1 on: November 13, 2010, 16:10 »

That phase kit in your backpack looks out of place...

To pass on wisdom Game Hunter gave about shotgun runs when I joined:
Quote
Re: [M|Aosh|94%|20|YASD] I'd have killed for some ammo...
« Reply #1 on: October 09, 2010, 08:52 »
Looks like you were going for a YAAM. Hopefully this game teaches you that, sometimes you have to give up on dreams of grandeur and make the best decision for winning the game. Even in a MAD build, shotty builds always have that ever-present threat of finding no Sergeants in Hell, which means you need to keep an extremely healthy stock before that. This is best accomplished at the Halls of Carnage, as you're given far more than enough to survive a good deal of levels below. Additionally, you can sacrifice Iro for SoB, boosting your damage ever-so-slightly to save on shells. (Don't doubt the +1, man.)

As a suggestion, power-mod your combat shotgun before the double, especially on MAD. The difference between 24d3 and 27d3 up close isn't as important as the difference between 7d3 and 8d3 when radar-shooting.
That was a failed AoSg run where I ran out of ammo due to relying too much on the double shotgun.

On a side note it's worth reading old mortems for tips, I mean why repeat other people's mistakes
« Last Edit: November 13, 2010, 16:17 by Deathwind »
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Kg

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Re: [M|AoH|YAFD]..
« Reply #2 on: November 13, 2010, 16:25 »

I didn't use combat shooty at all in later game, I just used BFG / Rocket Launcher when I saw something, and double shooty when I was close. Thanks though, I'll try modding combat shooty next time.
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Kamikaze14

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Re: [M|AoH|YAFD]..
« Reply #3 on: November 13, 2010, 19:45 »

Quote
Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 FUCKING KILLS YOU. You and your friends are dead. GAME OVER.
Haha
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Deathwind

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Re: [M|AoH|YAFD]..
« Reply #4 on: November 13, 2010, 23:39 »

I'm wondering why that line showed up my self, friday was only the 12th...
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Kg

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Re: [M|AoH|YAFD]..
« Reply #5 on: November 14, 2010, 02:38 »

For me it was 13th.. xD
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Hell Baron 2nd Lieutenant
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Game Hunter

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Re: [M|AoH|YAFD]..
« Reply #6 on: November 14, 2010, 15:48 »

Fin->Jug->Fin->Rel->WK->TaN->TaN->But overall this build has potential - I haven't picked any offensive traits yet it wasn't hard to deal with Arach caves etc.
That is practically the build I have planned for a shotgun/explosives hybrid. The first four are word-for-word and the rest go well in line with what I typically plan out. In the case of AoH, I'm not sure WK is the best option, if only because you're that much less likely to be getting enough mods to make it useful.
Later in the game, however, Iro > TaN in most situations. Unless you're aiming for Badass, 10 HP is often much more useful than 1 DR against enemies that are dealing 11d1s or 5d5s.

And then Cyberdemon came... In the arena I made one step, then got hit by rocket, 40% hp; swapped to BFG and after brillant miss I died. Believe it or not, I got killed from rocket blast (was like 4 tiles away from the wall, but whatever).
Seems to me like you just got unlucky with Cybie's placement. Deathwind is right, of course: phasing out if you're in a bad position is often the best action to take.

Unfortunately, it also looks like you were missing the firepower (and/or ammo) necessary to really gun the big guy down. I mean, you probably had enough, but you also have to take into consideration how many shots you get before he's smacking you. I'd suggest next time to have more cells ready, and definitely keep your health high at all times.
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ScouSin

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Re: [M|AoH|YAFD]..
« Reply #7 on: November 16, 2010, 18:52 »

Requoted for hilarity:

Quote
Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 FUCKING KILLS YOU. You and your friends are dead. GAME OVER.

A reference to Friday The 13th for NES (also seen on Angry Video Game Nerd) I presume?

Preparing for both the Cyberdemon and the last levels is a combination hard to stomach.  Remember, in most cases, shotties and the BFG are not good Cybie weapons (the shotties are bad because the SoaB has great accuracy, and putting yourself up close is begging to get knocked back to hell...unless your back is to a wall, but you're still going to take ungodly punishment.  The BFG is poor because the cell/damage ratio is horrid.  Yes, the damage/time ratio is amazing, so by all means blast away if you have a whole TON of cells.)

Any plasma rifle of sorts is number one against Cybie every time.  And true to the FPS-variant, rockets are efficient, and get the point across.

Remember, as you go further into the depths, power-ups and true goodies become more common, so don't be afraid of clearing out the final floor before him, as a convenient invulnerability globe can turn the odds in the opposite direction.
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Kg

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Re: [M|AoH|YAFD]..
« Reply #8 on: November 17, 2010, 03:59 »

Yea, I think I was just a bit unlucky, considering I blasted him standing close to a wall with shooty and one small healthpack in the later run (But I had A modified plasteel boots).
Refference is of course from Friday 13th.
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The DoomRLguy

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Re: [M|AoH|YAFD]..
« Reply #9 on: November 21, 2010, 07:35 »

Hint: the Cyberdemon is easier than you'd expect. Dodge, fire after he does and start dodging again when "The Cyberdemon reloads his rocket launcher."
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