Other Roguelikes > Berserk!

Ideas and Suggestions For the Next Version of Berserk!

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TFoN:
Ahhh, multi-tile...

Remisa:
In Berserk, what knives are better than crossbow bolts is..
He can always REUSE them.
(They have much durability than bolts/arrows)

Just allow picking up thrown knives.
They should not disappear without any reason.

Elohssa:

--- Quote ---Some kind of Energy-consuming thrust attack might be good, too. (Charge forward three or so tiles and scatter enemies in your path!)
--- End quote ---

I gotta second this one.  Say move 3-4 spots, knocking everyone next to you back a step (maybe no\light damage), and hurting anything in your path (and knocking them aside\ahead.)  That would be impressive.  THAT would be worth building up strength to get.

More knives!

sn0rb:

--- Quote from: Remisa on January 03, 2007, 06:45 ---In Berserk, what knives are better than crossbow bolts is..
He can always REUSE them.
(They have much durability than bolts/arrows)

Just allow picking up thrown knives.
They should not disappear without any reason.

--- End quote ---

Thrown knives, you should be able to pick them up assuming you miss with them. Guts seems to be a pretty powerful sort, so I'd imagine that whatever he hits with a knife is gonna have it sunk all the way to the hilt.

And let's be honest, Remisa, would you want to waste time ripping an easily replaceable knife out of a bulldemon's skull? =p

Kornel Kisielewicz:
Reusable Knives are out of the question. The Berserk! engine doesn't support item pickups, and implementing them just for knives would be a waste :/. Also this would break the "constant massacre" feel IMHO. How many times did you see Gutts pick up anything during a fight? xD

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